Lupeow Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 4, D:1) a rat corpse (skeletalised by now) (3, -11, D:1) a +0 short sword (4, 11, D:1) a +0 club a quokka corpse (skeletalised by now) (5, -10, D:1) a hobgoblin skeleton (7, -16, D:1) a +0 sling (11, 17, D:1) a +0 spear (12, -2, D:1) a jackal skeleton a jackal skeleton (13, 0, D:1) 4 stones a +0 short sword (14, -20, D:1) a +0 club a goblin skeleton (19, -15, D:1) a bat skeleton (23, 7, D:1) a frilled lizard skeleton (25, 6, D:1) 5 stones (25, 11, D:1) a frilled lizard skeleton (28, 13, D:1) a frilled lizard skeleton (33, -15, D:1) 5 stones (44, -21, D:1) a frilled lizard corpse (skeletalised by now) (45, 2, D:1) a -1 spear (46, 6, D:1) a +0 short sword (48, -5, D:1) a frilled lizard corpse (skeletalised by now) (50, -7, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vecarphi's Jewellery Shoppe a ring of flight (227 gold) a ring of protection from cold (325 gold) the ring "Mamel Han" {Int+6 Slay+5} (832 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a ring of willpower (325 gold) the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (497 gold) [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. an amulet of faith (520 gold) an amulet of magic regeneration (390 gold) an amulet of guardian spirit (390 gold) a ring of positive energy (260 gold) (1, -1, D:2) a +0 sling (4, -6, D:2) a +0 dagger a frilled lizard corpse (skeletalised by now) (5, 16, D:2) a +0 dagger (6, 7, D:2) a hobgoblin corpse (skeletalised by now) (6, 10, D:2) a +0 dagger the +1 leather armour of the Armoured One {rF+} rF+: It protects you from fire. a goblin corpse (skeletalised by now) (6, 24, D:2) a +0 club an adder corpse (skeletalised by now) (8, 22, D:2) 4 stones (12, 22, D:2) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (20, 27, D:2) a +0 spear (21, -8, D:2) a +0 flail (22, 5, D:2) a +0 halberd a gnoll corpse (34, -8, D:2) a jackal corpse (40, 12, D:2) a +0 sling (41, 17, D:2) a +0 flail (48, 3, D:2) a frilled lizard skeleton (48, 4, D:2) a +0 robe a +0 dagger (49, 4, D:2) a +0 club