Dungeon Crawl Stone Soup version 0.33-a0-3-gfc2bf62883 (webtiles) character file. Game seed: 10901568631915882994 247 Lupeow the Trooper (level 6, -8/51 HPs) Began as a Coglin Hunter on Aug 22, 2024. Mangled by Edmund ... wielding a +0 heavy dire flail (21 damage) ... on level 4 of the Dungeon. The game lasted 00:02:52 (3025 turns). Lupeow the Trooper(Coglin Hunter) Turns: 3025, Time: 00:02:53 Health: -8/51 AC: 5 Str: 12 XL: 6 Next: 11% Magic: 6/6 EV: 11 Int: 8 God: Gold: 192 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Ernst} rCold . . . d - +0 sling {Mei} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . m - +0 cloak rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 192 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ernst} d - a +0 sling (offhand) {Mei} Armour b - a +0 leather armour (worn) i - a +0 pair of gloves (worn) m - a +0 cloak (worn) Wands s - a wand of charming (11) Scrolls c - 2 scrolls of butterflies e - 5 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} g - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} j - a scroll of poison {unknown} k - a scroll of revelation {unknown} r - a scroll of teleportation {unknown} Potions l - a potion of curing {unknown} n - a potion of heal wounds {unknown} o - 2 potions of mutation {unknown} p - a potion of enlightenment {unknown} q - a potion of might {unknown} Skills: + Level 5.0 Fighting - Level 5.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 50% 1 Searing Ray Conj 0% 2d4 63% 2 Anguish Hex/Necr 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters, korsark's ghost, amateur GrMo D:4 Edmund; Marronie's ghost, amateur CoMo Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Here: Edmund, wielding a +0 heavy dire flail and wearing a +0 ring mail (lightly wounded) The floor. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +0 heavy dire flail!! You shoot a sling bullet. The sling bullet hits Edmund! Edmund is severely wounded. You shoot a sling bullet. The sling bullet barely misses Edmund. Edmund hits you with a +0 heavy dire flail!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Ernst} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 heavy dire flail and wearing a +0 ring mail (severely wounded, 69% to hit) You shoot a sling bullet. The sling bullet barely misses Edmund. You shoot a sling bullet. The sling bullet hits Edmund but does no damage. Edmund is severely wounded. Edmund gestures with his flail. Edmund hits you with a +0 heavy dire flail!! You die... Edmund says, "I'd like to see a scythe do that!" ## .. # ##. # # #...# # ####.#.###.# ##.##. # #........... #...## # # ##.# .....# ######## #.##.# .!♣?.⌠ .......######.##@# ....W# ######.......#.)@# #...## #######.###.######.. ##⌠##. #......## ##........ .###.. #.#####.###.######## ...... ######.#.## ..... #.......## .##### #.####### ...... ###### You could see Edmund. Vanquished Creatures A hound (D:5) An iguana (D:5) An orc wizard (D:5) 4 gnolls 4 adders 4 dart slugs 3 ribbon worms 6 orcs 7 ball pythons 5 endoplasms 2 giant cockroaches 8 goblins 9 hobgoblins 4 jackals (D:4) 2 kobolds (D:1) 2 quokkas 6 bats 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 113 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 239 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 291 | D:1 | Found a faded altar of an unknown god. 524 | D:1 | Got the Compendium of Charms and Wildfire 1033 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 1776 | D:3 | Reached XP level 5. HP: 40/43 MP: 5/5 1900 | D:3 | Noticed korsark's ghost (amateur GrMo) 1923 | D:3 | Found a transporter. 2007 | D:3 | Found a transporter. 2620 | D:4 | Reached skill level 5 in Fighting 2643 | D:4 | Noticed Marronie's ghost (amateur CoMo) 2645 | D:4 | Noticed Edmund 2783 | D:5 | Entered Level 5 of the Dungeon 2891 | D:5 | Reached XP level 6. HP: 48/51 MP: 6/6 3020 | D:4 | Reached skill level 5 in Ranged Weapons 3025 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_bayou_lagoon_a D:2: layout_loops_corners, kennysheep_cross_room D:3: layout_loops_ring, gammafunk_ghost_stat_death, serial_aquarium, aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_1, aquarium_window_fake, aquarium_window_corridor_3, aquarium_view_2c, aquarium_pool_corner, minmay_misc_feat_hallway, st_stairs_12, grunt_ministairs_3 D:4: layout_loops_ring, hellmonk_ghost_happy_afterlife, chequers_mini_garden, uniq_crazy_yiuf_cottage, uniq_robin, uniq_edmund D:5: layout_rooms, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 | 5.0 Fighting | 3 4 5 | 5.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 102 | 258 || 360 Armour: Leather armour | 5 | 23 || 28 Dodge: Dodged | 8 | 29 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3073 | 2850 | 223 | 0 | 2412 | 5 | 614.6 | Dungeon | 3073 | 2850 | 223 | 0 | 2412 | 5 | 614.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 972 daAuts D:1: 860 daAuts D:3: 843 daAuts D:4: 231 daAuts D:5: 166 daAuts