Dungeon Crawl Stone Soup version 0.32-a0-2149-g8529b04c42 (webtiles) character file. Game seed: 4920303435783435712 581 Lupeow the Conjurer (level 7, 26/52 HPs) Began as a Black Draconian Alchemist on Aug 18, 2024. Was an Initiate of Sif Muna. Quit the game on level 5 of the Dungeon. The game lasted 00:07:56 (5636 turns). Lupeow the Conjurer(Black Draconian Alchemist) Turns: 5636, Time: 00:07:56 Health: 26/52 AC: 9 Str: 10 (11) XL: 7 Next: 14% Magic: 0/13 EV: 11 Int: 16 (17) God: Sif Muna [......] Gold: 299 SH: 0 Dex: 9 (11) Spells: 11/14 levels left rFire + . . e - +2 dagger (venom) rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr . j - +2 pair of gloves SInv + (no boots) Will ..... s - amulet of faith Stlth ++ i - ring of see invisible HPRegen 0.28/turn u - ring of protection from fire MPRegen 0.13/turn %: faith @: no status effects A: galvanic breath, AC +6, unfitting armour, electricity resistance, cold-blooded, stinger 1, cold resistance 1, MP-powered wands a: Galvanic Breath, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 299 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Armour j - a +2 pair of gloves (worn) Jewellery i - a ring of see invisible (left hand) s - an amulet of faith (around neck) u - a ring of protection from fire (right hand) Wands w - a wand of mindburst (9) Scrolls b - 2 scrolls of enchant weapon d - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} m - 2 scrolls of blinking {!r} q - a scroll of amnesia {unknown} t - 2 scrolls of poison {!r} v - a scroll of revelation {unknown} Potions a - a potion of magic c - a potion of ambrosia h - a potion of invisibility n - a potion of enlightenment Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations + Level 0.8 Fire Magic - Level 5.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 76% 1d7 2% 1 b - Mercury Vapours Alch/Air 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 48% 2x1d6 5% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Olgreb's Toxic Radiance Alch 19% N/A 22% 4 Call Canine Familiar Summ 3% N/A 45% 3 Sigil of Binding Hex 3% N/A 45% 3 Sticky Flame Fire/Alch 12% 2d5 45% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 : Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. Your tail ends in a venomous barb. Your flesh is cold resistant. (rC+) You expend magic power (3 MP) to strengthen your wands. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, extremely poisoned, 57% to hit) The sting misses the water moccasin. You feel sick. The water moccasin misses you. Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, extremely poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin partially resists. The water moccasin is severely wounded. Your attacks no longer feel as feeble. You feel sick. You are no longer poisoned. The water moccasin barely misses you. x2 Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, very poisoned, 57% to hit) The sting hits the water moccasin. The water moccasin looks as sick as possible! The water moccasin is almost dead. The water moccasin bites you. You hit the water moccasin. You kill the water moccasin! Sif Muna accepts your kill. Training target 4.0 for Spellcasting reached! Training target 5.0 for Alchemy reached! Your Spellcasting skill increases to level 4! Your Alchemy skill increases to level 5! You need to enable at least one skill for training. You have reached level 7! Your scales start taking on a glossy black colour. You learn Air Magic much quicker. You learn Earth Magic much slower. You can breathe arcing electricity. You feel insulated. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.## #.. !.. #.. ... ##. #.# ### #. #.# ...####. #.## ....... ##..######... ##..... ##....@†.....# ##.... ######......####### ##..... ....).....### ##...... ....####..# ###...##.. .# #..# #....##... #..# ##...##...# #..# ##....#...## #..# ##........## #..## ##........## There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) An ogre (D:4) A phantom (D:5) 2 bombardier beetles A hound (D:5) An orc priest (D:2) Ijyb (D:5) An orc wizard (D:4) Robin (D:3) 4 adders 2 dart slugs A ribbon worm (D:2) 13 orcs 5 bats 5 endoplasms A giant cockroach (D:3) 15 goblins 7 hobgoblins 3 quokkas 3 ball pythons A frilled lizard (D:2) 5 kobolds 5 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lupeow the Draconian Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 94 | D:1 | You fall into a shaft and drop 1 floor! 262 | D:2 | Reached XP level 2. HP: 22/22 MP: 0/5 320 | D:2 | Learned a level 2 spell: Mercury Vapours 1045 | D:1 | Reached skill level 1 in Fighting 1299 | D:1 | Reached XP level 3. HP: 22/28 MP: 0/6 2450 | D:3 | Found Zoal's Book Boutique. 2504 | D:2 | Reached XP level 4. HP: 35/35 MP: 1/7 2905 | D:3 | Found a hazy altar of Hepliaklqana. 2909 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2913 | D:3 | Found a stormy altar of Qazlal. 3011 | D:3 | Found a glowing golden altar of the Shining One. 3185 | D:3 | Found a glowing silver altar of Zin. 3262 | D:3 | Noticed Robin 3317 | D:3 | Killed Robin 3769 | D:4 | Noticed an ogre 3777 | D:4 | Killed an ogre 3778 | D:4 | Reached XP level 5. HP: 11/40 MP: 0/9 4173 | D:4 | Found a staircase to the Ecumenical Temple. 4179 | Temple | Entered the Ecumenical Temple 4196 | Temple | Became a worshipper of Sif Muna the Loreminder 4333 | D:4 | Reached XP level 6. HP: 47/47 MP: 6/11 4380 | D:4 | Identified the +9 long sword "Irryiheri" {elec, rF+ Will+} 4539 | D:5 | Entered Level 5 of the Dungeon 4901 | D:5 | Noticed Ijyb 4915 | D:5 | Killed Ijyb 5368 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 5368 | D:5 | Gained mutation: Your tail ends in a venomous barb. [potion | of mutation] 5368 | D:5 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 5554 | D:5 | Reached skill level 5 in Conjurations 5622 | D:5 | Noticed a water moccasin 5635 | D:5 | Killed a water moccasin 5636 | D:5 | Reached skill level 5 in Alchemy 5636 | D:5 | Your scales start taking on a glossy black colour. 5636 | D:5 | Reached XP level 7. HP: 26/52 MP: 0/13 5636 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 5636 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, hex_large D:2: layout_basic, minmay_misc_feat_more_columns D:3: layout_basic, general_overflow_altar, nicolae_tso_swordbearing_angel, grunt_temple_overflow_diamond, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_robin D:4: layout_gridville, minmay_temple_entry_grid D:5: layout_layer_cave, chequers_serial_rivers_small_3, grunt_decor_junction, uniq_duvessa, uniq_ijyb Temple: zaba_magenta_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 | 1.0 Conjurations | 2 3 4 5 | 5.0 Spellcasting | 3 4 | 4.0 Alchemy | 4 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Fire Magic | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | | || 22 Tailslap | 2 | 7 | || 9 Dagger | 1 | 69 | || 70 Cast: Sting | 67 | 133 | || 200 Mercury Vapours | | 6 | || 6 Use: Potion | | 7 | || 7 Scroll | | 4 | || 4 Stab: Invisible | | 2 | || 2 Armour: Skin | 22 | 94 | || 116 Dodge: Dodged | 28 | 77 | || 105 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5618 | 5027 | 591 | 185 | 4057 | 6 | 936.3 | Dungeon | 5583 | 5024 | 559 | 185 | 4057 | 5 | 1116.6 | Temple | 34 | 2 | 32 | 0 | 0 | 1 | 34.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1296 daAuts D:3: 1224 daAuts D:4: 1212 daAuts D:1: 1155 daAuts D:5: 695 daAuts Temple: 34 daAuts