Dungeon Crawl Stone Soup version 0.35-a0-52-gbbfe210076 (webtiles) character file. Game seed: 5739913828285230947 22 Lucy07 the Conjurer (level 2, -1/20 HPs) Began as a Gnoll Conjurer on Feb 10, 2026. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1313 turns). Lucy07 the Conjurer (Gnoll Conjurer) Turns: 1313, Time: 00:01:49 Health: -1/20 AC: 10 Str: 6 XL: 2 Next: 91% Magic: 5/16 EV: -3 Int: 17 God: Gold: 40 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) d - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 plate armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth c - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.15/turn %: no passive effects @: dangerously contaminated (up to 9 damage), glowing A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour b - a +0 plate armour (worn) Jewellery c - a ring of magical power (worn) Scrolls c - 2 scrolls of fear {unknown} b - a scroll of blinking Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of curing {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Ranged Weapons + Level 0.5 Throwing + Level 0.5 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.7 Invocations + Level 0.5 Evocations + Level 0.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 100% 1 Searing Ray Conj 56% 2d6 100% 2 Ozocubu's Armour Ice 5% N/A 100% 3 Fulminant Prism Conj/Alch 8% 3d6 100% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. x2 You barely miss the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal bites you. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. You bite the jackal, but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You closely miss the jackal. You bite the jackal, but do no damage. The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You hit the jackal but do no damage. Your bite misses the jackal. The jackal bites you but does no damage. x2 The jackal bites you. You die... #....####........#... #....## ##.#...#...## ..##.....# #.#..##..... #.....##.# #....##..... ...##....####........... ......#....#.....#....## ....####...#.......##. #... ###........ #.## #.... #@h.......#. #... #.....#h##.........##... #.......# .............. ..####..........##.##..# #..........##.###.# ##.........##.# #.# ##........##.# #.# :#.#... #.# #.# ##.#.>. #<###.# You could see 2 jackals. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 endoplasms 2 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucy07 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 677 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 1311 | D:2 | HP: 1/20 [jackal (1)] 1313 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, grunt_decor_clamped, minivault_11 D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 10 Melee: Club || 10 Bite || 3 Cast: Magic Dart || 32 Read: Identify || 1 Armour: Plate armour || 65 Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1313 | 1291 | 22 | 0 | 1174 | 2 | 656.5 | Dungeon | 1313 | 1291 | 22 | 0 | 1174 | 2 | 656.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1111 daAuts D:2: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+