Lucy07 Level 1 of the Dungeon (0, 0, D:1) a +0 mace (14, -7, D:1) a +0 leather armour (14, 13, D:1) a scroll of enchant weapon (14, 15, D:1) a hobgoblin skeleton (19, 16, D:1) a +0 dagger (25, 11, D:1) a +0 animal skin (36, -10, D:1) a +0 short sword a kobold skeleton (38, 18, D:1) a +0 dagger (57, 2, D:1) a frilled lizard skeleton (59, -5, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (2, -25, D:2) a +0 sling (2, -16, D:2) a +0 short sword a jackal skeleton (2, -15, D:2) a +0 whip 2 stones a kobold skeleton (4, -16, D:2) a jackal skeleton (5, -12, D:2) a +0 club (6, -3, D:2) an adder corpse (skeletalised by now) (8, -26, D:2) a parchment of Soul Splinter (9, 1, D:2) a +0 dagger (12, -8, D:2) a rimehorn talisman (13, -19, D:2) a ball python corpse (skeletalised by now) (13, 6, D:2) an adder skeleton (14, -20, D:2) a +0 ring mail (14, -19, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (14, 6, D:2) an adder corpse (skeletalised by now) (14, 7, D:2) a staff of air (15, -20, D:2) a +0 dagger (15, -4, D:2) a quokka skeleton (15, -3, D:2) a jackal skeleton (16, -14, D:2) a jackal corpse (skeletalised by now) (31, 8, D:2) a frilled lizard skeleton a jackal skeleton (32, 8, D:2) a jackal corpse (skeletalised by now) (34, 8, D:2) a parchment of Call Imp (37, -3, D:2) a parchment of Gloom (38, 6, D:2) a +0 buckler (39, 3, D:2) a rat skeleton Level 3 of the Dungeon (1, 0, D:3) a +0 robe (4, -12, D:3) a +0 hand axe (5, -24, D:3) a +0 trident an orc corpse (skeletalised by now) (6, -24, D:3) a +0 falchion an orc corpse (skeletalised by now) (6, -23, D:3) a +0 club (7, -23, D:3) a +0 dagger (8, -12, D:3) a parchment of Sigil of Binding (15, -6, D:3) a quokka skeleton (16, -5, D:3) a hobgoblin skeleton (23, -3, D:3) a +0 flail a +0 ring mail an orc skeleton (23, -2, D:3) a +0 flail an orc skeleton (24, -3, D:3) a +0 short sword (25, -21, D:3) a +0 mace of protection (29, -16, D:3) a +0 ring mail (35, -7, D:3) a +0 short sword (39, -13, D:3) 2 atropa-tipped darts (48, -27, D:3) a +2 short sword of speed Level 4 of the Dungeon (6, -5, D:4) a talisman of death (9, 0, D:4) a +0 short sword (11, -5, D:4) a +0 dagger a goblin skeleton (20, 45, D:4) a +0 giant club (41, 34, D:4) a +0 short sword (42, 18, D:4) a +0 club a kobold skeleton (47, 12, D:4) an adder skeleton (50, 44, D:4) a +0 whip (52, 20, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of haste (0, 2, D:5) a scroll of identify (2, -1, D:5) a potion of might (2, 1, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (2, 3, D:5) a scroll of noise (3, -1, D:5) a +0 spear (3, 0, D:5) a +0 club (3, 1, D:5) a +0 spear (3, 2, D:5) a +0 halberd (4, 0, D:5) a +0 trident 2 boomerangs a +0 ring mail (4, 1, D:5) a +0 club a +0 robe (4, 2, D:5) a +0 club a throwing net (6, 0, D:5) a +0 giant club (8, 21, D:5) a +0 giant club an ogre corpse (9, -1, D:5) a +4 flail of protection a +0 scale mail the human corpse of Edmund (11, 19, D:5) a +0 giant club an ogre corpse (36, 13, D:5) a +0 sling (45, 9, D:5) a +0 orcbow (46, 9, D:5) a parchment of Call Canine Familiar