Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 9312515590642063393 5 Lucifel the Grave Robber (level 1, 13/13 HPs) Began as a Vampire Necromancer on Sept 7, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (61 turns). Lucifel the Grave Robber (Vampire Necromancer) Turns: 61, Time: 00:01:01 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - 2 scrolls of blinking {unknown} Potions c - a potion of magic Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Vampiric Draining Necr 17% 2d7 9% 3 Animate Dead Necr 17% N/A 28% 4 Curse of Agony Necr 17% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (ally target, chance to affect: 65%) The rat struggles to resist. The rat bites you. Your soul wisp touches the rat. The rat dies! Unknown command. No target in view! No target in view! d - 2 scrolls labelled SEKEMOACANN Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. No target in view! No target in view! No target in view! No target in view! Found 3 gold pieces. There is a dry fountain here. There is a dry fountain here. Magic restored. You miss the butterfly. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - butterfly Aim: a butterfly (not susceptible) The butterfly is unaffected. You now have 10 gold pieces. A bat comes into view. A bat is nearby! A bat is nearby! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#...PP..... #.....PPP...# # ##.....♣P♣...# #. ###......P..♣P.# .####b ##..........P...# ......##...............# ...........⌠........#.. #.#.......PPP...P..... #....@...P..♣..PPPP... ......#..PP.⌠♣..<....P.. ...#......PPP♣.♣P⌠..P... .. #.$.##...PPPP♣P.P⌠... ...^ ##....PPP....... .#.# #....b⌠..#...#. #.#. #...... ....... . #. #...### .###.## .... .# .# You could see a bat (asleep). Vanquished Creatures A bat (D:1) A quokka (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 rats (D:1) 3 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lucifel the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, minmay_pentomino_o2 Action || total ---------------------------++------- Melee: Dagger || 8 Cast: Soul Splinter || 4 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 49 | 12 | 0 | 5 | 1 | 61.0 | Dungeon | 61 | 49 | 12 | 0 | 5 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts