Lucifel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -6, D:1) a +0 short sword 3 stones (17, 20, D:1) a bat skeleton (24, 38, D:1) a hobgoblin skeleton (34, 15, D:1) the human skeleton of Lucifel (43, -8, D:1) a ball python corpse (skeletalised by now) (47, -7, D:1) a +0 club (50, -12, D:1) a quokka corpse (skeletalised by now) (59, 19, D:1) a +0 pair of boots (71, -12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fialysysm's Jewellery Shop a ring of willpower (275 gold) a ring of wizardry (330 gold) the ring of Shadows {Umbra +Inv Stlth+} (440 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} (675 gold) [ring of protection from fire] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rF+: It protects you from fire. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). a serpent talisman (330 gold) the amulet "Impyacw" {Faith Harm rElec Int+3 Dex-4} (570 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. an amulet of the acrobat (330 gold) an amulet of guardian spirit (330 gold) the ring "Xuwehar" {+Blink rElec MP+9} (451 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (632 gold) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (0, 0, D:2) a +0 trident (2, -25, D:2) a frilled lizard skeleton (3, 6, D:2) a frilled lizard corpse (skeletalised by now) (5, 11, D:2) a +0 hand axe (11, -4, D:2) an adder corpse (skeletalised by now) (15, -34, D:2) an adder corpse (20, 12, D:2) a frilled lizard corpse (skeletalised by now) (35, -1, D:2) a +0 plate armour (37, -13, D:2) a +0 spear (42, -19, D:2) a +0 dagger a goblin skeleton (48, -26, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 gold pieces (4, -5, D:3) a +0 hand axe an orc corpse (7, -17, D:3) a bat corpse (7, -16, D:3) a +0 club a kobold corpse