Luchifel Level 1 of the Dungeon (0, 0, D:1) a rimehorn talisman (11, 17, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (14, 6, D:1) a +0 dagger (14, 22, D:1) 6 boomerangs (17, 13, D:1) a quokka skeleton (34, 22, D:1) a +0 long sword (36, 4, D:1) a +0 dagger (39, 38, D:1) a rat corpse (skeletalised by now) (48, 13, D:1) a +0 dagger (49, 2, D:1) a +0 ring mail (52, 6, D:1) a +0 club (52, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 20, D:2) a +0 dagger of venom a +0 sling a goblin skeleton (5, 10, D:2) a +0 whip (5, 30, D:2) a +0 hand axe (7, -5, D:2) a +0 club (22, -5, D:2) a +0 dagger (33, -3, D:2) the felid skeleton of Natasha (36, 19, D:2) a +0 club (37, -10, D:2) a +0 club a gnoll corpse (skeletalised by now) (37, -8, D:2) a +0 whip (38, -11, D:2) a +0 leather armour (43, 18, D:2) a +0 dagger (53, 17, D:2) a bat corpse (skeletalised by now) (56, 20, D:2) an adder skeleton (58, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (1, 24, D:3) a +0 short sword (2, -1, D:3) a +0 club a +0 sling a goblin skeleton (2, 13, D:3) a +0 club (8, 33, D:3) a +1 dagger of venom a kobold corpse (skeletalised by now) (11, 2, D:3) a frilled lizard skeleton (19, -14, D:3) a +0 spear (20, 12, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (21, 26, D:3) a +0 dagger 3 stones a kobold skeleton (40, 13, D:3) a +0 flail a +0 club (42, -16, D:3) a +0 pair of gloves (42, 1, D:3) a +0 pair of boots (42, 16, D:3) a +0 spear (42, 20, D:3) an adder skeleton (56, -19, D:3) a +0 scale mail Level 4 of the Dungeon (4, -20, D:4) a +0 halberd (9, -36, D:4) a +0 short sword a boomerang a +0 scale mail an orc skeleton (10, -6, D:4) a +0 dagger a +0 sling a goblin skeleton (15, -34, D:4) a +0 flail of protection a +0 scale mail the human corpse of Edmund (skeletalised by now) (25, -30, D:4) an adder corpse (skeletalised by now) (25, -28, D:4) a ball python corpse (skeletalised by now) (25, -18, D:4) a +0 halberd (29, -38, D:4) a parchment of Jinxbite Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (1, 9, D:5) an adder corpse (1, 12, D:5) a +0 dagger a +0 robe (1, 17, D:5) a +0 war axe (2, 10, D:5) a +0 short sword (7, 4, D:5) an adder corpse (8, 12, D:5) a +0 cloak (12, -22, D:5) a +0 giant club (12, 1, D:5) a wand of quicksilver (14) (14, 4, D:5) a wand of quicksilver (3) (16, -18, D:5) a +0 club (28, -6, D:5) a +0 sling of freezing (35, -9, D:5) a +0 hand axe a boomerang (43, -18, D:5) a +0 plate armour (54, -15, D:5) a jackal skeleton (66, -24, D:5) the +0 scale mail of Action {Harm rElec Str+2 Stlth+} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the Ecumenical Temple