Dungeon Crawl Stone Soup version 0.34-a0-2025-gd2f7b3f20f (webtiles) character file. Game seed: 10544726487008196692 0 Ltwork the Conjurer (level 1, 16/16 HPs) Began as an Oni Wanderer on Jan 17, 2026. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Ltwork the Conjurer (Oni Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 6 Int: 13 God: Gold: 0 SH: 6 Dex: 8 Spells: 1/2 levels left rFire . . . (100%) a - +0 mace rCold . . . (100%) b - +0 kite shield rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 kite shield (worn) c - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 1.0 Maces & Flails + Level 1.7 Dodging + Level 1.4 Stealth + Level 1.0 Shields + Level 1.2 Spellcasting + Level 2.6 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 14% 2d5 43% 2 Stone Arrow Conj/Erth 8% 3d7 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, Ltwork the Oni Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 kite shield, a +0 robe, a potion of curing; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Searing Ray, Stone Arrow. You have escaped! #+# ####.#### # ..#.#.. # #. .#.#. .# #..#...#..# ####.....#### +.....@.....+ ####.....#### #..#...#..# #. .#.#. .# # ..#.#.[ # ####.#### #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Oni Wanderer began the quest for the Orb. 0 | D:1 | Ltwork set off with the following items: a +0 mace, a +0 | kite shield, a +0 robe, a potion of curing; and the | following spell memorised: Kiss of Death; and the following | spells available to memorise: Searing Ray, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_rooms, shapermc_ecumenical_altar_mp_highgroup Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+