Ltwork Level 1 of the Dungeon (3, 26, D:1) a bat corpse (skeletalised by now) (7, -2, D:1) a ball python corpse (skeletalised by now) (15, 6, D:1) a +0 dagger (18, 11, D:1) a +0 pair of gloves (18, 18, D:1) a ball python skeleton (18, 20, D:1) a +0 dagger (20, 16, D:1) a +0 dagger (22, 12, D:1) 3 poisoned darts (24, 16, D:1) a hobgoblin corpse (skeletalised by now) (29, 5, D:1) a +0 chain mail (37, 3, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (41, 27, D:1) a +0 robe (50, -1, D:1) a +0 hand axe (50, 17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 13, D:2) a +0 chain mail (4, 33, D:2) a +0 robe (8, 7, D:2) 2 potions of moonshine a +0 animal skin (9, -11, D:2) an adder corpse (skeletalised by now) (9, 9, D:2) a quokka corpse (skeletalised by now) (11, 8, D:2) the +6 plate armour of Vehumet's Pride {Rampage +Inv rPois rC- rN+} Rampage: It bestows one free step when moving towards enemies. +Inv: It lets you turn invisible. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. It cannot be enchanted further. (22, 5, D:2) a +0 dagger (23, 5, D:2) a hobgoblin corpse (skeletalised by now) (26, -15, D:2) a +0 club (31, -1, D:2) a +0 whip 4 stones (33, -19, D:2) a +0 hand axe (36, -23, D:2) a +0 club (36, -22, D:2) a bat skeleton (36, -19, D:2) an adder skeleton (36, -18, D:2) a +0 short sword 3 stones (37, -20, D:2) a bat skeleton (44, -6, D:2) a +0 club a goblin corpse (skeletalised by now) (50, -16, D:2) a bat skeleton (52, -17, D:2) a hobgoblin skeleton (54, 5, D:2) a +0 club a +0 sling (55, 13, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 antimagic flail an orc corpse (0, 1, D:3) a +0 hand axe (3, -8, D:3) a potion of heal wounds