Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 10961178534609132809 37 Ltwork the Magician (level 3, 0/25 HPs) Began as a Gnoll Hedge Wizard on Dec 6, 2025. Slain by Terence ... wielding a +1 mace of holy wrath (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (729 turns). Ltwork the Magician (Gnoll Hedge Wizard) Turns: 729, Time: 00:04:10 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 39% Magic: 9/11 EV: 12 Int: 15 God: Gold: 55 SH: 0 Dex: 11 Spells: 13/16 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) d - a +0 ring mail e - a +0 leather armour Scrolls a - a scroll of enchant armour Potions g - a potion of magic Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Ranged Weapons + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 3.7 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 2.1 Necromancy + Level 2.1 Translocations + Level 0.5 Forgecraft + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.0 Invocations + Level 0.8 Evocations + Level 0.7 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 2% 1 b - Call Imp Summ 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 22% N/A 9% 2 Grave Claw Necr 22% 2d8 9% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Hit: a) +0 dagger Press: ? - help, Dir - move target Okay, then. You aren't wearing any rings, amulets, or talismans. Unknown command. Okay, then. As you read the scroll labelled HAADENG ZEIL, it crumbles to dust. It is a scroll of identify. d -> a - a scroll of enchant armour You aren't carrying any items that you can evoke. Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. You start memorising the spell. You continue memorising. Terence shouts! You continue memorising. You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! Terence misses you. You start memorising the spell. You continue memorising. Terence screams, "Where's your power now?!" Terence misses you. You continue memorising. Terence hits you with a +1 mace of holy wrath. Your memorisation is interrupted. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with a +1 mace of holy wrath! Okay, then. Terence attacks as he pursues you! Terence hits you with a +1 mace of holy wrath! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## .. .# .# .# 5# ######.#####. #...@@....... #.####.###### #.###.####.# #..........# #####.###### #.# #.###### #......# ######.# You could see Terence. Vanquished Creatures Jessica (D:2) 2 hobgoblins A quokka (D:1) A ball python (D:2) 3 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 347 | D:1 | Reached XP level 2. HP: 19/19 MP: 8/10 628 | D:2 | Encountered Jessica 633 | D:2 | Killed Jessica 634 | D:2 | Reached skill level 1 in Invocations 634 | D:2 | Reached XP level 3. HP: 25/25 MP: 5/11 720 | D:2 | Encountered Terence 725 | D:2 | Learned a level 2 spell: Call Imp 729 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic D:2: layout_loops_ring, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Summonings | 2 | 2.1 Necromancy | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Ranged Weapons | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Conjurations | | 3.7 Hexes | | 0.5 Forgecraft | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Evocations | | 0.8 Shapeshifting | | 0.7 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Cast: Magic Dart || 22 Call Imp || 1 Read: Identify || 1 Stab: Sleeping || 3 Armour: Robe || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 729 | 663 | 66 | 0 | 540 | 2 | 364.5 | Dungeon | 729 | 663 | 66 | 0 | 540 | 2 | 364.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 546 daAuts D:2: 183 daAuts