Dungeon Crawl Stone Soup version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 9390065296302493807 3 Ltwork the Ducker (level 1, 0/15 HPs) Began as a Poltergeist Fighter on Dec 6, 2025. Slain by a goblin ... wielding a +1 dagger of venom (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (172 turns). Ltwork the Ducker (Poltergeist Fighter) Turns: 172, Time: 00:00:34 Health: 0/15 AC: 2 Str: 12 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 10 God: Gold: 10 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) c - +0 buckler rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) d - a +3 dagger Armour b - a +1 cloak (haunted) c - a +0 buckler (worn) Scrolls c - a scroll of noise {unknown} Potions m - 2 potions of might Skills: + Level 2.7 Fighting * Level 2.1 Long Blades + Level 3.3 Dodging + Level 0.2 Stealth + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History No target in view! No target in view! Things that are here: a +3 dagger; a kobold corpse; a hobgoblin corpse d - a +3 dagger You encounter a goblin. It is wielding a +1 dagger of venom. The goblin shouts! You hear a bark! You block the goblin's attack. You closely miss the goblin. The goblin misses you. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a +1 dagger of venom. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +1 dagger of venom. You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +1 dagger of venom. You encounter a jackal. The goblin barely misses you. You encounter a jackal. You barely miss the goblin. The goblin is moderately wounded. The jackal barks! You hear a bark! x2 The goblin hits you with a +1 dagger of venom. You hear a bark! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +1 dagger of venom. You die... .############# .......†.....# .#.....#####.# .#.###.##### .#.#.......# .#.#.#.###.### .#.....#.....# .###.###.###.########### .# #.# #. #....@gh..... #.# # #.#########.. #.# ...# #.# ##### #.# #.# #.. You could see a jackal and a goblin. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Poltergeist Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 172 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, hangedman_decor_clover_reticule, hangedman_feature_mirror Action || total ---------------------------++------- Attack: Normal || 21 Melee: Long sword || 21 Armour: None || 18 Dodge: Dodged || 8 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 178 | 178 | 0 | 0 | 132 | 1 | 178.0 | Dungeon | 178 | 178 | 0 | 0 | 132 | 1 | 178.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 178 daAuts