Ltwork Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (14, 2, D:1) a +0 dagger a goblin skeleton (18, 0, D:1) a +0 club a goblin skeleton (19, -1, D:1) a bat skeleton (19, 0, D:1) a +0 dagger a goblin skeleton (27, 24, D:1) a ball python skeleton (30, 5, D:1) a +0 club (37, 34, D:1) a quokka corpse (skeletalised by now) (42, 3, D:1) a +0 leather armour Level 2 of the Dungeon (10, -10, D:2) the +6 rapier of Lifiz {speed, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (16, 4, D:2) a bat corpse (skeletalised by now) (17, -13, D:2) a +0 robe (27, 5, D:2) a hobgoblin skeleton (28, -20, D:2) a +0 club 2 stones a kobold skeleton (35, 1, D:2) a +0 club (36, 8, D:2) a +0 robe (38, -5, D:2) a quokka corpse (skeletalised by now) (52, -13, D:2) a hobgoblin corpse (skeletalised by now) (52, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, -9, D:3) a bat corpse (12, 10, D:3) a hobgoblin corpse (21, -10, D:3) a +0 whip (31, -18, D:3) a poisoned dart (31, -17, D:3) a +0 club (31, -16, D:3) a +0 halberd a gnoll corpse (31, -15, D:3) a +0 spear (33, -20, D:3) 2 poisoned darts (35, -20, D:3) a +0 spear