Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 7190098234244875196 0 Ltwork the Magician (level 1, 16/16 HPs) Began as an Oni Wanderer on Nov 12, 2025. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Ltwork the Magician (Oni Wanderer) Turns: 1, Time: 00:00:07 Health: 16/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 6 Int: 17 God: Gold: 0 SH: 6 Dex: 7 Spells: 7/7 levels left rFire . . . a - +0 club rCold . . . d - +0 kite shield rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 kite shield (worn) Scrolls b - a scroll of vulnerability Skills: + Level 1.0 Throwing + Level 1.0 Shields + Level 3.6 Spellcasting + Level 1.7 Hexes + Level 1.0 Evocations + Level 2.0 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 32% 1 Summon Small Mammal Summ 12% N/A 56% 1 Dazzling Flash Hex/Fire 12% N/A 82% 3 Call Canine Familiar Summ 3% N/A 91% 3 Cause Fear Hex 4% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, Ltwork the Oni Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of vulnerability, a +0 robe, a +0 kite shield; and the following spells available to memorise: Slow, Summon Small Mammal, Dazzling Flash, Call Canine Familiar, Cause Fear. You have escaped! ##### ###...### ##.......## #.........# #....@....# #..........# ##.......##.. ###...### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Oni Wanderer began the quest for the Orb. 0 | D:1 | Ltwork set off with the following items: a +0 club, a | scroll of vulnerability, a +0 robe, a +0 kite shield; and | the following spells available to memorise: Slow, Summon | Small Mammal, Dazzling Flash, Call Canine Familiar, Cause | Fear. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_shops, nicolae_square_shop, shapermc_ecumenical_altar_mp_vishouse