Dungeon Crawl Stone Soup version 0.34-a0-833-gfbd95ee8bf (webtiles) character file. Game seed: 5054550357276524042 21 Ltwork the Cudgeller (level 2, 0/20 HPs) Began as a Human Wanderer on Sept 21, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:34 (763 turns). Ltwork the Cudgeller (Human Wanderer) Turns: 763, Time: 00:05:35 Health: 0/20 AC: 3 Str: 9 XL: 2 Next: 87% Magic: 1/3 EV: 9 Int: 12 God: Gold: 50 SH: 0 Dex: 15 Spells: 0/3 levels left rFire . . . (100%) d - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (0 -> -1) A: explore regen, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +2 mace d - a +0 war axe (weapon) Armour b - a +0 buckler e - a +1 chain mail of cold resistance f - a +0 leather armour (worn) Skills: + Level 0.5 Fighting * Level 0.2(1.9) Axes - Level 3.1 Maces & Flails + Level 1.2 Armour + Level 0.2 Dodging - Level 1.0 Stealth + Level 3.0 Shields + Level 1.2 Spellcasting + Level 0.3 Conjurations + Level 0.5 Hexes + Level 1.3 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 28% 1 b - Jinxbite Hex 4% 2d2 43% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. You expend magic power (3 MP) to strengthen your wands. Message History It was a potion of heal wounds. You feel much better. You are out of magic! You barely miss the endoplasm. The endoplasm is moderately wounded. You hit the adder. The adder bites you. The endoplasm freezes you. You are frozen. The adder barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. You barely miss the adder. You hit the adder but do no damage. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. The endoplasm hits you but does no damage. The adder bites you. The adder closely misses you. You feel sick. The endoplasm barely misses you. The adder attacks as it pursues you! The adder bites you. You miss the adder. The adder is heavily wounded. You hit the endoplasm. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. You aren't carrying any potions. You aren't carrying any items that you can evoke. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm attacks as it pursues you! The endoplasm closely misses you. You die... ....... ....... ####....... ####..<....... #............. ##....#....... ######SJ...[....... #......S...##...... #.#.#@.......#.:.#. #>..#...##...#... #.$<.......#.###### #####....### # ####.# .. ### You could see 2 adders and an endoplasm. Vanquished Creatures An endoplasm (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 7 ball pythons (D:1) 4 bats 3 goblins (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Human Wanderer began the quest for the Orb. 0 | D:1 | Ltwork set off with the following items: a +2 mace, a +0 | buckler, a +0 robe, a scroll of teleportation; and the | following spell memorised: Foxfire; and the following | spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 187 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 190 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/3 524 | D:1 | Learned a level 2 spell: Jinxbite 761 | D:2 | HP: 1/20 [frozen (1)] 763 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms D:2: layout_basic, uniq_natasha, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 48 Melee: Mace || 34 War axe || 18 Cast: Foxfire || 16 Drink: Mutation || 1 Heal wounds || 1 Read: Teleportation || 1 Amnesia || 1 Stab: Sleeping || 1 Armour: Robe || 20 Leather armour || 22 Chain mail || 10 Dodge: Dodged || 22 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 776 | 726 | 50 | 56 | 461 | 2 | 388.0 | Dungeon | 776 | 726 | 50 | 56 | 461 | 2 | 388.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 760 daAuts D:2: 16 daAuts