Ltwork Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 14, D:1) a +0 club a goblin skeleton (18, 16, D:1) a +0 leather armour (29, 1, D:1) a bat corpse (skeletalised by now) (32, -10, D:1) a ball python corpse (skeletalised by now) (33, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -6, D:1) a hobgoblin corpse (skeletalised by now) (36, -5, D:1) a rat corpse (skeletalised by now) (38, -3, D:1) a bat corpse (skeletalised by now) (41, -3, D:1) a +0 club (43, 9, D:1) a +0 club a +0 club Level 2 of the Dungeon (2, 0, D:2) a bat corpse (2, 2, D:2) a +0 hand axe a +0 scale mail the human corpse of Terence (8, -8, D:2) a +0 leather armour (20, -23, D:2) a +0 hammer (28, 1, D:2) 15 gold pieces (31, 3, D:2) a +0 whip a gnoll corpse (33, 5, D:2) the +5 dagger of Qyamihy {heavy, rElec rF+ Str+4 Int+4} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (unseen) (34, 2, D:2) a staff of alchemy (unseen)