Dungeon Crawl Stone Soup version 0.34-a0-598-g4bf5c0297e (webtiles) character file. Game seed: 12402954025533723649 5 Ltwork the Caller (level 1, -1/11 HPs) Began as an Octopode Wanderer on Aug 11, 2025. Slain by a frilled lizard (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (223 turns). Ltwork the Caller (Octopode Wanderer) Turns: 223, Time: 00:01:56 Health: -1/11 AC: 1 Str: 8 XL: 1 Next: 80% Magic: 0/2 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) Wands p - a wand of polymorph (4) Scrolls f - a scroll of fear Potions d - a potion of moonshine {unknown} Skills: + Level 0.0 Long Blades + Level 2.1 Ranged Weapons + Level 1.1 Dodging + Level 0.0 Stealth * Level 1.1 Spellcasting - Level 5.0 Summonings + Level 1.2 Evocations + Level 0.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 38% N/A 3% 2 Summon Ice Beast Ice/Summ 10% N/A 22% 3 Tukima's Dance Hex 1% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The bat hits you. The frilled lizard barely misses you. Unknown command. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your bat closely misses the bat. The bat hits you. Your bat hits the bat but does no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the bat. Unknown command. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You swap places. Your bat hits the frilled lizard. The bat hits your bat but does no damage. Your bat closely misses the bat. The frilled lizard attacks as it pursues you! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the bat. Your bat hits the bat. Your bat misses the bat. Your bat barely misses the bat. Your bat misses the bat. The frilled lizard attacks as it pursues you! The frilled lizard misses you. Your bat barely misses the bat. x2; The frilled lizard bites you. You die... #### ...# ....# ######### .?..# #.......# #....# #.#####.# .b...+ #.# #.# ########.....#. #.# #.# #....lbbb...... #.# #.# #...@###.#+###. #.#####.####..#####.# #......>............. #######[####.######.## #.# #.### .# ###.# #...# .. #...####...# ## #...#..'...# #...#.##...# You could see a bat (ally target), a frilled lizard and 2 friendly bats. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Ltwork set off with the following items: a +0 sling, a wand | of polymorph (4), a scroll of fear; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Imp, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 223 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic, minivault_26 Action || total ---------------------------++------- Fire: Sling || 30 Cast: Summon Small Mamm || 4 Use: Scroll || 1 Armour: Skin || 26 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 146 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 0 | 146 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 231 daAuts