Dungeon Crawl Stone Soup version 0.34-a0-475-g86861419c1 (webtiles) character file. Game seed: 18016179365938281294 41 Ltwork the Changeling (level 3, 0/25 HPs) Began as a Merfolk Shapeshifter on Aug 1, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1239 turns). Ltwork the Changeling (Merfolk Shapeshifter) Turns: 1239, Time: 00:02:09 Health: 0/25 AC: 0 Str: 16 XL: 3 Next: 52% Magic: 3/3 EV: 17 Int: 9 God: Gold: 15 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + d - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: lethally poisoned (0 -> -1), flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Jewellery d - a +4 ring of slaying (worn) Talismans b - a quill talisman (worn) c - a protean talisman e - an inkwell talisman Scrolls c - a scroll of poison {unknown} e - 3 scrolls of identify {unknown} Potions L - 2 potions of lignification d - a potion of curing {unknown} f - a potion of mutation {unknown} j - a potion of resistance {unknown} k - a potion of might {unknown} Baubles a - 2 flux baubles Skills: + Level 2.5 Fighting + Level 1.6 Polearms + Level 1.0 Throwing + Level 3.2 Dodging - Level 3.2 Unarmed Combat * Level 4.6 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the adder. The adder begins to glow. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder barely misses you. You feel sick. You hit the adder. The adder begins to glow. The adder is moderately wounded. You feel sick. The adder bites you. You hit the adder. The adder glows dangerously bright. The adder is almost dead. You feel sick. You are no longer poisoned. You completely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder barely misses you. x2 You completely miss the adder. The adder is moderately wounded. The adder closely misses you. The adder bites you. x2 You are poisoned. The adder poisons you! You closely miss the adder. The adder is moderately wounded. You feel sick. The adder misses you. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder stops glowing. The adder barely misses you. The adder bites you. You hit the adder but do no damage. The adder begins to glow. The adder is moderately wounded. The adder closely misses you. The adder bites you. You hit the adder. You kill the adder! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Your Throwing skill increases to level 1! You feel sick. The adder bites you. You die... ....... ........... ....### ...$....... .....## .......... ......# .........# .####.# .........# .# #.# .........# .# #.# .........# .# #.## #######S.# .# #..# #..p## .# ##.#######.### .. #.....##..# #. #####.##.## #.#..# #...## #.........# ...#######.# ... You could see an adder (contam). Vanquished Creatures 3 adders (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins A ball python (D:1) 2 goblins 2 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 402 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 999 | D:1 | Reached skill level 1 in Polearms 1173 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/3 1239 | D:2 | Reached skill level 1 in Throwing 1239 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, grunt_decor_mini_mirrors D:2: layout_rooms, uniq_sigmund, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 | 1.6 Dodging | 3 | 3.2 Throwing | 1 | 1.0 Fighting | | 2.5 Unarmed Combat | | 3.2 Shapeshifting | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 65 Use: Potion || 1 Armour: Animal skin || 20 Skin || 8 Dodge: Dodged || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1234 | 1194 | 40 | 402 | 581 | 2 | 617.0 | Dungeon | 1234 | 1194 | 40 | 402 | 581 | 2 | 617.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 177 daAuts