Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 12501806593884274127 32 Ltwork the Vexing (level 3, -10/26 HPs) Began as a Human Hexslinger on May 14, 2025. Mangled by a gnoll ... wielding a +2 whip of electrocution ... led by a gnoll bouda (13 damage) ... on level 3 of the Dungeon. The game lasted 00:06:30 (2120 turns). Ltwork the Vexing (Human Hexslinger) Turns: 2120, Time: 00:06:31 Health: -10/26 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 3/5 EV: 11 Int: 15 God: Gold: 71 SH: 0 Dex: 15 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 whip k - a +0 hand axe Missiles i - 6 javelins Armour c - a +0 robe (worn) Jewellery o - a +6 ring of strength Wands h - a wand of paralysis (8) Scrolls b - a scroll of poison d - 3 scrolls of identify {unknown} g - 2 scrolls of enchant weapon {unknown} j - a scroll of amnesia {unknown} Potions f - 3 potions of heal wounds l - a potion of cancellation {unknown} m - a potion of invisibility {unknown} n - a potion of mutation {unknown} Skills: + Level 1.3 Fighting + Level 0.0(0.2) Axes - Level 0.5 Maces & Flails * Level 2.5 Ranged Weapons + Level 2.2 Dodging * Level 1.3 Spellcasting - Level 3.0 Hexes - Level 0.1 Forgecraft * Level 1.2 Fire Magic + Level 0.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Construct Spike Launche Frge 2% 2d3 34% 2 Sigil of Binding Hex 10% N/A 21% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Fugue of the Fallen Necr 1% N/A 56% 3 Launch Clockwork Bee Frge 1% N/A 56% 3 Cause Fear Hex 5% N/A 56% 4 Anguish Hex/Necr 2% N/A 77% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 87% 4 Flame Wave Conj/Fire 2% 2d4 88% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! Magic restored. Found a stone staircase leading up. There is nobody nearby that the sprites are interested in. A gnoll bouda and 2 gnolls come into view. A gnoll is wielding a +2 whip of electrocution. The gnoll shouts! x2; You hear a shout! The gnoll bouda shouts! A gnoll comes into view. It is wielding a +0 spear. The gnolls pick up the pace! There are monsters nearby! You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. The gnoll moves out of view. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll closely misses you. The gnoll hits you with a +2 whip of electrocution. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll misses you. The gnoll hits you with a +0 whip. The gnoll barely misses you. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll hits you from afar with a +0 spear! The gnoll closely misses you. The gnoll hits you with a +2 whip of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ##.#....# #......<# #.##....# ##.##....# ##..####### #.### #.# #.# #@# #......jjj.j... ##...#...j.###. ### #.....# #.....# #.....# #.....# #.....# You could see a gnoll bouda and 4 gnolls. Vanquished Creatures 2 ribbon worms (D:2) An endoplasm (D:2) A giant cockroach (D:1) 5 hobgoblins 3 quokkas (D:2) 7 ball pythons 2 bats (D:2) 2 frilled lizards (D:1) 2 goblins (D:1) 3 kobolds 4 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 141 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 935 | D:2 | Learned a level 2 spell: Jinxbite 1463 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 1647 | D:2 | Found a basalt altar of Yredelemnul. 2120 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, grunt_decor_resistance D:2: layout_loops_ring, basic_altar, amcnicky_mini_pool_small D:3: minmay_general_purpose_star, layout_rooms, serial_shops, nicolae_shop_rolling_square, hellmonk_ecumenical_altar_leap_of_faith Action || total ---------------------------++------- Fire: Sling || 100 Cast: Jinxbite || 8 Use: Potion || 1 Scroll || 1 Armour: Robe || 46 Dodge: Dodged || 36