Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 15096041331528357570 0 Ltwork the Apothecary (level 1, 11/11 HPs) Began as a Poltergeist Wanderer on May 11, 2025. Safely got out of the dungeon. The game lasted 00:00:16 (1 turns). Ltwork the Apothecary (Poltergeist Wanderer) Turns: 1, Time: 00:00:17 Health: 11/11 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +1 cloak (haunted) Wands d - a wand of polymorph (6) (quivered) Potions b - a potion of heal wounds Skills: + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.0 Summonings + Level 3.2 Alchemy + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 36% N/A 8% 1 Call Imp Summ 18% N/A 12% 2 Poisonous Vapours Alch/Air 20% 1d1 14% 1 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Martyr's Knell Necr/Summ 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Welcome, Ltwork the Poltergeist Wanderer. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 4 stones, a dagger and a scroll labelled DON SUC ACVU. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds, a +1 cloak, a wand of polymorph (6); and the following spells available to memorise: Summon Small Mammal, Call Imp, Poisonous Vapours, Mephitic Cloud, Martyr's Knell. Okay, then. You have escaped! ##+## ##...## ##....?## #.......# +...@...+ #..(..).# ##.....## ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ltwork the Poltergeist Wanderer began the quest for the | Orb. 0 | D:1 | Ltwork set off with the following items: a +0 dagger, a | potion of heal wounds, a +1 cloak, a wand of polymorph (6); | and the following spells available to memorise: Summon | Small Mammal, Call Imp, Poisonous Vapours, Mephitic Cloud, | Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_cross, minmay_cupped