Dungeon Crawl Stone Soup version 0.34-a0-1150-gb1a7a50d98 (webtiles) character file. Game seed: 16825498538741893172 976 Lovepenguin the Magician (level 8, 0/52 HPs) Began as a Human Conjurer on Nov 12, 2025. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:09:33 (7046 turns). Lovepenguin the Magician (Human Conjurer) Turns: 7046, Time: 00:09:34 Health: 0/52 AC: 4 Str: 7 XL: 8 Next: 16% Magic: 5/18 EV: 11 Int: 22 God: Gold: 550 SH: 0 Dex: 11 Spells: 10/21 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +1 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of dissipation Stlth ++ d - ring of see invisible HPRegen 0.28/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 550 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 helmet (worn) Jewellery d - a ring of see invisible (worn) e - an amulet of dissipation (worn) Talismans c - the scarab talisman of Ciuthef {-Tele Harm Will+ rCorr Dex+3} (You found it on level 3 of the Dungeon) [scarab talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Scrolls V - a scroll of vulnerability x - a scroll of amnesia A - a scroll of acquirement i - a scroll of identify c - a scroll of revelation {unknown} e - a scroll of blinking {unknown} Potions f - 2 potions of might {unknown} d - 2 potions of resistance {unknown} A - 3 potions of attraction g - a potion of magic c - 4 potions of curing k - a potion of enlightenment {unknown} l - 3 potions of heal wounds {unknown} j - 3 potions of haste {unknown} L - 3 potions of lignification M - 3 potions of mutation s - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth * Level 7.1 Spellcasting + Level 6.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 9% 1 Soul Splinter Necr 28% N/A 9% 1 Construct Spike Launche Frge 14% 2d3 12% 2 Jinxbite Hex 14% 2d2 12% 2 Ozocubu's Armour Ice 7% N/A 24% 3 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Ignite Poison Fire/Alch 7% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26541 Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. You recovered 1 HP! Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You took 6 damage! You recovered 2 MP! Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. Your fulminant prism detonates feebly. You recovered 1 HP! Your magical contamination has completely faded away. Casting: Fulminant Prism (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow misses you. You recovered 1 HP! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You took 9 damage! You recovered 2 HP! You recovered 3 HP! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! You die... ........#............ .#..#...#...# ......#.## .#..##.....# #.......... .....#..#.c####......>..# #.#......#..#.#.........# #.......................# ##.#......###h........... .#.##....#.##..........# ................@....## ......................## ................[......# .#...................### #.....................## ##............###.....#..# ##....#..#.....####........ .#...##. ##.....#.......... ...# .. ##..............# You could see a black bear and a centaur. Vanquished Creatures Duvessa (D:4) An ice beast (D:6) A centaur (D:6) A phantom (D:4) 2 scorpions Dowan (D:4) A bombardier beetle (D:6) A jelly (D:5) A hound (D:6) Jessica (D:2) A clockroach (D:4) An iguana (D:5) An orc wizard (D:5) 8 mummies (Ossuary) 4 gnolls 5 adders A white imp (D:5) 2 dart slugs 2 gnoll zombies (Ossuary) 5 orcs 2 ribbon worms (D:3) 6 endoplasms 10 hobgoblins 4 quokkas (D:1) 5 ball pythons 6 bats 6 frilled lizards 2 goblins (D:1) 3 hobgoblin zombies (Ossuary) 8 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) A quokka zombie (D:5) 14 rats A rat zombie (D:5) 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lovepenguin the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 388 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 519 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:1 | Reached XP level 3. HP: 21/24 MP: 2/7 927 | D:1 | Reached skill level 3 in Spellcasting 1942 | D:2 | Noticed Jessica 1948 | D:2 | Killed Jessica 1949 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/9 2097 | D:2 | Noticed Crazy Yiuf 2947 | D:2 | Learned a level 4 spell: Fulminant Prism 2963 | D:3 | Identified the scarab talisman of Ciuthef {-Tele Harm Will+ | rCorr Dex+3} 3488 | D:3 | Found a snail-covered altar of Cheibriados. 4234 | D:4 | Reached skill level 4 in Spellcasting 4234 | D:4 | Reached XP level 5. HP: 35/35 MP: 5/11 4283 | D:4 | Noticed Dowan 4599 | D:4 | Noticed Duvessa 4606 | D:4 | Killed Dowan 4607 | D:4 | Reached skill level 5 in Conjurations 4615 | D:4 | Killed Duvessa 4616 | D:4 | Reached skill level 5 in Spellcasting 4616 | D:4 | Reached XP level 6. HP: 28/41 MP: 1/13 5371 | D:5 | Entered Level 5 of the Dungeon 5378 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5381 | D:5 | Identified a scroll of acquirement 5523 | D:5 | Reached XP level 7. HP: 46/46 MP: 8/15 5525 | D:5 | Found a sand-covered staircase. 5561 | Ossuary | Entered an ossuary 5854 | Ossuary | Reached skill level 6 in Spellcasting 6750 | D:6 | Reached XP level 8. HP: 40/52 MP: 2/18 6923 | D:6 | Reached skill level 7 in Spellcasting 7046 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, minmay_rat_gold_closets D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_basic, slow_altar_2, minmay_ruptured D:4: layout_cave_pods, uniq_duvessa D:5: layout_basic, enter_ossuary_4 D:6: layout_cave_pools, minmay_temple_entry_stoned_glass Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 7 | 7.1 Conjurations | 5 6 | 6.6 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 3 | | 1 || 4 Melee: Unarmed | 3 | | 1 || 4 Cast: Magic Dart | 77 | 62 | 68 || 207 Searing Ray | 3 | 12 | 17 || 32 Fulminant Prism | | 5 | 9 || 14 Drink: Magic | | 1 | || 1 Read: Identify | | 2 | 2 || 4 Fear | | 1 | || 1 Noise | | 1 | || 1 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Torment | | 1 | || 1 Brand weapon | | 1 | || 1 Vulnerability | | 1 | || 1 Silence | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 22 | 5 | 34 || 61 Dodge: Dodged | 31 | 13 | 16 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7044 | 6828 | 216 | 127 | 5648 | 7 | 1006.3 | Dungeon | 6544 | 6328 | 216 | 115 | 5368 | 6 | 1090.7 | Ossuary | 499 | 499 | 0 | 12 | 280 | 1 | 499.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1873 daAuts D:4: 1239 daAuts D:2: 1154 daAuts D:3: 1103 daAuts D:5: 716 daAuts Ossuary: 499 daAuts D:6: 457 daAuts