Dungeon Crawl Stone Soup version 0.35-a0-590-gf76834dfb5 (webtiles) character file. Game seed: 4761639151641931947 16 Lotein the Apothecary (level 2, -1/19 HPs) Began as a Formicid Alchemist on June 28, 2026. Slain by Terence ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:58 (883 turns). Lotein the Apothecary (Formicid Alchemist) Turns: 883, Time: 00:00:59 Health: -1/19 AC: 2 Str: 12 XL: 2 Next: 70% Magic: 1/5 EV: 1 Int: 14 God: Gold: 38 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) c - +2 dagger (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons c - a +2 dagger of flaming (weapon) Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration Potions g - a potion of magic d - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting - Level 0.8 Conjurations + Level 4.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 11% 2 Slow Hex 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Sublimation of Blood Necr 1% N/A 32% 2 Olgreb's Toxic Radiance Alch 14% N/A 32% 4 Stone Arrow Conj/Erth 6% 3d7 50% 3 Confusing Touch Hex 1% N/A 54% 3 Sticky Flame Fire/Alch 8% 2d4 63% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 91% 4 Dispel Undead Necr 1% 3d6 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Dir - move target Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 hand axe. Terence closely misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 hand axe. You encounter a ball python. Terence attacks as he pursues you! Terence barely misses you. You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. Casting: Poisonous Vapours (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 9% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (severely wounded, very poisoned) Poisonous fumes billow around Terence! Terence looks even sicker. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." { #$#############.## #.)).....@@S<....# ##......########.# #..####.. { . #### { You could see Terence (very poisoned) and a ball python. Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 5 bats 2 goblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lotein the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 872 | D:2 | Encountered Terence 883 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring D:2: minmay_door_path, layout_rooms, chequers_decorated_corner, bh_walls_and_bars, minmay_misc_feat_diagonals, fountainhead, wander_ebering_terrifying_dragon_lair, uniq_terence, uniq_robin Action || total ---------------------------++------- Attack: Normal || 22 Melee: Staff || 3 Dagger || 19 Cast: Poisonous Vapours || 18 Stab: Sleeping || 1 Armour: Robe || 31 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 883 | 833 | 50 | 0 | 642 | 2 | 441.5 | Dungeon | 883 | 833 | 50 | 0 | 642 | 2 | 441.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 18 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+