Dungeon Crawl Stone Soup version 0.35-a0-558-g4f1e9c7b8d (webtiles) character file. Game seed: 9835580923733391017 66 Lotein the Chopper (level 4, -1/35 HPs) Began as a Formicid Fighter on June 23, 2026. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1020 turns). Lotein the Chopper (Formicid Fighter) Turns: 1020, Time: 00:00:48 Health: -1/35 AC: 6 Str: 22 XL: 4 Next: 37% Magic: 4/4 EV: 8 Int: 8 God: Gold: 31 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions m - 2 potions of might d - 2 potions of mutation {unknown} f - a potion of haste {unknown} j - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: - Level 3.2 Fighting + Level 4.3 Axes - Level 3.2 Armour - Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 91% 2 Grave Claw Necr 0% 2d7 91% 2 Stone Arrow Conj/Erth 0% 3d7 99% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the gnoll! You kill the gnoll! You closely miss the gnoll. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You block the gnoll's attack. You block the gnoll's attack. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a gnoll corpse You hit the gnoll but do no damage. The gnoll is moderately wounded. You completely miss the gnoll. You closely miss the gnoll. The gnoll closely misses you. The gnoll barely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll completely misses you. The gnoll closely misses you. You hit the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. You hit the gnoll. The gnoll hits you but does no damage. x3 You barely miss the gnoll. The gnoll is lightly wounded. You closely miss the gnoll. You hit the gnoll. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x2 You hit the gnoll. The gnoll is heavily wounded. You hit the gnoll. You slash the gnoll! You kill the gnoll! The gnoll hits you with a +0 spear. You die... { ####+#+## #+# #.....>.# #.# #.......# ##.#.# #.......# ...#.# #.......# ####.# #.ğ.ğ...# ####.# #.)@....# ..##.# #.......# ..##'####### #.......# ...........# #.......# ...........# #.......# ...........# #.......# ...........# #.......# .........).###.####### ...........##..# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 3 adders (D:2) 2 dart slugs (D:1) An adder zombie (D:2) 4 hobgoblins 4 jackals (D:1) A quokka (D:2) 3 ball pythons A ball python zombie (D:2) A bat (D:1) 2 frilled lizards 5 kobolds A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lotein the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 152 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 385 | D:1 | Found Timneawn's Magic Scroll Shop. 430 | D:1 | Reached XP level 3. HP: 23/29 MP: 3/3 924 | D:2 | Reached XP level 4. HP: 27/35 MP: 4/4 1020 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_shortcut, layout_basic, serial_shops, shop_statue, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_crossing D:2: layout_basic, serial_undead, serial_undead_a, serial_undead_b, serial_undead_c, serial_undead_b, serial_undead_d, solitary_fountain, serial_bayou_pond_d Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 3 4 | 4.3 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 77 | 16 || 93 Melee: War axe | 100 | 34 || 134 Armour: Scale mail | 59 | 31 || 90 Dodge: Dodged | 26 | 16 || 42 Block: Buckler | 23 | 7 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1072 | 1036 | 36 | 0 | 815 | 2 | 536.0 | Dungeon | 1072 | 1036 | 36 | 0 | 815 | 2 | 536.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 783 daAuts D:2: 289 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+