Lotein Level 1 of the Dungeon (0, 15, D:1) 4 javelins (0, 16, D:1) 7 gold pieces (0, 17, D:1) 16 gold pieces (1, 15, D:1) 6 poisoned darts (1, 16, D:1) a parchment of Lesser Beckoning (1, 17, D:1) 5 gold pieces (2, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 15, D:1) a parchment of Scorch (2, 16, D:1) a potion of heal wounds (2, 17, D:1) a scroll of poison (8, 0, D:1) a ball python corpse (skeletalised by now) (8, 14, D:1) a frilled lizard skeleton (8, 21, D:1) a +0 ring mail (13, 3, D:1) the quill talisman "Vufietu" {-Tele rF+ Slay+3} [quill talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 hand axe of electrocution (15, 2, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 30, D:1) a quill talisman (23, 9, D:1) a +0 leather armour (23, 32, D:1) an orb of glass (39, 3, D:1) 12 gold pieces (43, 20, D:1) a bat skeleton (52, 15, D:1) a +0 club (53, 8, D:1) a stone a kobold corpse (skeletalised by now) (56, 10, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (9, 7, D:2) a +0 club (13, 10, D:2) a ball python corpse (22, 11, D:2) a +0 leather armour (26, 10, D:2) a +0 dagger (35, 9, D:2) a parchment of Static Discharge