Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 1642361164364398465 1 Livebakara the Conjurer (level 1, 0/10 HPs) Began as a Kobold Conjurer on Dec 12, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (70 turns). Livebakara the Conjurer (Kobold Conjurer) Turns: 70, Time: 00:00:04 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 22% Magic: 3/3 EV: 13 Int: 19 God: Gold: 16 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Magic restored. Found 3 stones. You now have 16 gold pieces. You see here 3 stones. A jackal and a rat come into view. Found 6 stones, 2 glowing yellow potions and a moonstone ring. The rat squeaks loudly. The jackal barks! You hear an angry hiss. You hear a shout! A frilled lizard comes into view. The jackal completely misses you. The rat bites you. The jackal completely misses you. A goblin comes into view. It is wielding a +0 club. The rat barely misses you. The jackal bites you but does no damage. A quokka comes into view. The rat closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The rat bites you but does no damage. The quokka barely misses you. The jackal misses you. The rat barely misses you. The jackal closely misses you. The quokka closely misses you. The quokka barely misses you. The jackal bites you. The rat bites you. The jackal bites you but does no damage. The quokka misses you. A bat comes into view. The rat bites you. The jackal misses you. The quokka bites you but does no damage. The rat misses you. The jackal closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The rat bites you but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The rat barely misses you. The jackal bites you. You die... #..#.#. ###..#.#. .......#ß ###...## #b. #..†..... #g! #.....### # #l#### #####.# #.#rh(.. #.....# #.r@########(####... ..............# ... ############### #.. You could see a quokka, a jackal, a goblin, a bat (wandering), a frilled lizard and a rat. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Livebakara the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 70 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, st_stairs_5, serial_park_tiny_2, minmay_tetromino_i4 Action || total ---------------------------++------- Cast: Magic Dart || 2 Armour: Robe || 13 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 44 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 44 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts