Dungeon Crawl Stone Soup version 0.33-a0-553-g146f489888 (webtiles) character file. Game seed: 1218101198617987245 79 Livebakara the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Dec 11, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:03 (2260 turns). Livebakara the Conjurer (Octopode Conjurer) Turns: 2260, Time: 00:02:03 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 38% Magic: 7/7 EV: 11 Int: 22 God: Gold: 123 SH: 3 Dex: 10 Spells: 1/8 levels left rFire . . . c - +0 dagger rCold . . . h - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles l - 3 javelins Armour h - a +0 buckler (worn) Scrolls b - 2 scrolls of noise {unknown} g - 2 scrolls of teleportation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} m - a scroll of blinking {unknown} n - a scroll of vulnerability {unknown} Potions a - a potion of magic d - 2 potions of brilliance {unknown} e - a potion of curing {unknown} f - a potion of heal wounds {unknown} k - a potion of attraction {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging + Level 3.9 Stealth + Level 1.1 Shields + Level 2.6 Spellcasting + Level 4.4 Conjurations * Level 0.4 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 5% 2 c - Fulminant Prism Conj/Alch 6% 3d7 63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 34% 2 Call Imp Summ 4% N/A 34% 2 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Qazlal Annotations: D:3 1 runed translucent door, jotsteele's ghost, amateur DEEE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (asleep, 100% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. Your magical contamination has completely faded away. Found an escape hatch in the floor. There is an escape hatch in the floor here. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! The gnoll shouts! You completely miss the gnoll. Your grab misses the gnoll. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 flail! You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. You constrict the gnoll. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is lightly wounded. You constrict the gnoll. A gnoll comes into view. It is wielding a +0 falchion. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You release your grip on the gnoll. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! You die... #.# #.........#.##....##.... #.# #........g...^.#....#<.. #># #.......g...####.##.#... #.# #.......###.###..##...#. #.# #......g# #..##.###..##. #.# #......g# #.....# #...#. #.# #.......# #.##..# #.#... #.# #.....g.# #.....###.##.. #.# #######@####..#.#...##.. #.# #...##..#...#####. #.## ###....♣♣♣♣♣♣ ♣[. #..# #.....♣.... ...♣# ##.# #.##.#♣ ≈≈ ≈≈≈. #.# ##.##.# ≈≈.. #.# #..# .# .)≈ #.# #.## .. _.≈ # #.# ##.# #. ♣. You could see 4 gnolls. Vanquished Creatures An adder (D:2) 2 ufetubi (D:3) 5 ball pythons 2 bats 5 endoplasms 3 giant cockroaches (D:3) 5 goblins 5 hobgoblins 3 jackals (D:3) 4 quokkas 4 frilled lizards 8 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Livebakara the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 10/17 MP: 5/5 350 | D:1 | Learned a level 2 spell: Searing Ray 586 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 1687 | D:3 | Found a runed translucent door. 1698 | D:3 | Found an iron altar of Okawaru. 1742 | D:3 | Reached XP level 4. HP: 21/27 MP: 7/7 1773 | D:3 | Noticed jotsteele's ghost (amateur DEEE) 1835 | D:3 | Learned a level 4 spell: Fulminant Prism 1844 | D:3 | Found a stormy altar of Qazlal. 1884 | D:3 | Reached skill level 1 in Shields 2260 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_ring D:2: layout_basic D:3: layout_rooms, okawaru_gym_becter, mainiacjoe_overflow_paths, hellmonk_ghost_happy_afterlife, minmay_stone_trees_large Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Shields | 1 | 1.1 Dodging | | 2.4 Spellcasting | | 2.6 Conjurations | | 4.4 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Constrict | 11 | 5 || 16 Tentacles | 6 | 5 || 11 Short sword | 2 | || 2 Dagger | 48 | 17 || 65 Cast: Magic Dart | 13 | || 13 Searing Ray | 1 | 3 || 4 Stab: Sleeping | 14 | 2 || 16 Armour: Skin | 19 | 12 || 31 Dodge: Dodged | 20 | 22 || 42 Block: Buckler | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2262 | 2195 | 67 | 157 | 1670 | 3 | 754.0 | Dungeon | 2262 | 2195 | 67 | 157 | 1670 | 3 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 921 daAuts D:1: 757 daAuts D:3: 584 daAuts