Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9166296209758867847 0 LightAzur the Conjurer (level 1, 16/16 HPs) Began as a Draconian Wanderer on Sept 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). LightAzur the Conjurer (Draconian Wanderer) Turns: 0, Time: 00:00:07 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 6 boomerangs (quivered) Potions m - a potion of might Skills: + Level 1.1 Fighting + Level 1.0 Throwing + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 4.0 Conjurations + Level 1.0 Fire Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d5 32% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 2 gold pieces and a whip. Found two stairs. You begin with the following items: a +0 club, 6 boomerangs, a potion of might; and the following spell memorised: Foxfire; and the following spells available to memorise: Hailstorm, Inner Flame, Flame Wave. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# .# ..## .# #.#. .### #...#..$ # ##......#.# ###..≈≈≈≈...# ....≈.≈≈≈≈..# ....≈≈>@≈≈.# ....≈≈≈≈≈≈.# ##...≈≈≈≈..# #........## ).......### ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 club, 6 | boomerangs, a potion of might; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Hailstorm, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, serial_shops, nicolae_shop_window_shopping