Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5325747041683050348 0 LightAzur the Tinkerer (level 1, 14/14 HPs) Began as a Draconian Wanderer on Sept 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). LightAzur the Tinkerer (Draconian Wanderer) Turns: 0, Time: 00:00:08 Health: 14/14 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 pair of gloves (worn) Potions h - a potion of haste Skills: + Level 1.7 Stealth + Level 1.0 Spellcasting + Level 5.0 Forgecraft + Level 2.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 56% 1d6 3% 1 Construct Spike Launche Frge 28% 2d4 4% 2 Foxfire Conj/Fire 12% 2x1d4 17% 1 Launch Clockwork Bee Frge 14% N/A 10% 3 Inner Flame Hex/Fire 3% N/A 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a hand axe. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 pair of gloves, a potion of haste; and the following spells available to memorise: Kinetic Grapnel, Construct Spike Launcher, Foxfire, Launch Clockwork Bee, Inner Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..♣ .. ). ♣.♣♣ ♣♣♣♣.♣.♣ ♣.....♣ ♣....♣ ♣.@.♣ ♣....♣ ♣♣♣.♣.♣ ♣..♣♣ ♣.♣ .♣. ♣ . ♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 club, a +0 | pair of gloves, a potion of haste; and the following spells | available to memorise: Kinetic Grapnel, Construct Spike | Launcher, Foxfire, Launch Clockwork Bee, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic