Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15810152075970814269 25 LightAzur the Chiller (level 2, -7/23 HPs) Began as a Draconian Wanderer on Sept 23, 2026. Mangled by an ogre ... wielding a +0 giant club (24 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (655 turns). LightAzur the Chiller (Draconian Wanderer) Turns: 655, Time: 00:04:22 Health: -7/23 AC: 5 Str: 12 XL: 2 Next: 82% Magic: 3/3 EV: 10 Int: 11 God: Gold: 33 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . (100%) f - +0 hand axe rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 hat rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) e - +0 pair of boots SInv . (no amulet) Will ..... c - ring of positive energy Stlth ++ g - ring of flight HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: flying A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 sling f - a +0 hand axe (weapon) Missiles d - 3 poisoned darts Armour b - a +0 hat (worn) e - a +0 pair of boots (worn) Jewellery c - a ring of positive energy (worn) g - a ring of flight (worn) Potions w - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 0.2 Axes + Level 2.4 Ranged Weapons + Level 1.7 Throwing + Level 1.0 Dodging + Level 0.8 Stealth + Level 1.1 Spellcasting + Level 3.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 28% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 32% 1 Searing Ray Conj 0% 2d4 43% 2 Frozen Ramparts Ice 14% 1d3 26% 3 Ozocubu's Armour Ice 7% N/A 26% 3 Gloom Hex/Necr 0% N/A 67% 3 Olgreb's Toxic Radiance Alch 0% N/A 97% 4 Ozocubu's Refrigeration Ice 3% 4d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History a ribbon worm corpse; a bat corpse You hit the goblin. The goblin shouts! The goblin is moderately wounded. The goblin hits you but does no damage. You miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You completely miss the goblin. You tail-slap the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. x2 You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +1 dagger of holy wrath. You hit the goblin. You kill the goblin! You see here a +1 dagger of holy wrath. Okay, then. Sorry, you're not good enough to have a special ability. Okay, then. You start resting. HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter an ogre. It is wielding a +0 giant club. Found 13 gold pieces. The ogre shouts! Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Okay, then. As you read the scroll labelled PAHUHO QIAN, it crumbles to dust. Your body is wracked with pain! The ogre convulses! It was a scroll of torment. There is a stone staircase leading down here. An ogre comes into view. As you read the scroll labelled DAIHEH QOTA, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# #.# #.####.## .#######.##....## .........#......## #..........# ##.#).....## #.##†.).## #########.##.#.## #...>..O@.##.### #.##########)# #$# #.# #.# #.# #.# #.# #O# #######.# #.. ....##.# ... ..#.##.# ### #.#.##.# You could see an ogre. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins 2 quokkas 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 5 goblins 4 kobolds A rat (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 sling, a | +0 hat, a potion of heal wounds; and the following spell | memorised: Freeze; and the following spells available to | memorise: Frozen Ramparts, Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 173 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 227 | D:1 | You fall into a shaft and drop 1 floor! 641 | D:2 | Encountered an ogre 655 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.4 Fighting | | 1.1 Axes | | 0.2 Throwing | | 1.7 Dodging | | 1.0 Stealth | | 0.8 Spellcasting | | 1.1 Ice Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 39 Melee: Hand axe || 39 Tailslap || 8 Fire: Sling || 34 Cast: Freeze || 4 Drink: Ambrosia || 1 Curing || 1 Read: Identify || 1 Torment || 1 Stab: Sleeping || 1 Armour: None || 39 Dodge: Dodged || 37