Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6073811293275369753 0 LightAzur the Magician (level 1, 16/16 HPs) Began as a Draconian Wanderer on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (1 turns). LightAzur the Magician (Draconian Wanderer) Turns: 1, Time: 00:00:09 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 9 Int: 16 God: Gold: 0 SH: 3 Dex: 8 Spells: 6/6 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) b - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 buckler (worn) Skills: + Level 1.1 Fighting + Level 1.0 Shields + Level 3.0 Spellcasting + Level 1.0 Ice Magic + Level 1.0 Invocations + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 17% 1 Magic Dart Conj 8% 1d3 26% 1 Soul Splinter Necr 8% N/A 26% 1 Sublimation of Blood Necr 2% N/A 36% 2 Hailstorm Conj/Ice 4% 3d5 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 buckler, a scroll of summoning; and the following spells available to memorise: Freeze, Magic Dart, Soul Splinter, Sublimation of Blood, Hailstorm. Read: scroll of summoning Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #### #...##..# #..hg# #.@# #.h..# #.##hh# .. #### # You could see 4 friendly jackals and a friendly goblin (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 club, a +0 | buckler, a scroll of summoning; and the following spells | available to memorise: Freeze, Magic Dart, Soul Splinter, | Sublimation of Blood, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners Action || total ---------------------------++------- Read: Summoning || 1