Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17667854799993359474 0 LightAzur the Charlatan (level 1, 14/14 HPs) Began as a Draconian Wanderer on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (0 turns). LightAzur the Charlatan (Draconian Wanderer) Turns: 0, Time: 00:00:08 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Wands p - a wand of polymorph (6) Potions L - a potion of lignification Skills: + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 2.6 Hexes + Level 2.0 Necromancy + Level 3.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 14% 2 Sublimation of Blood Necr 7% N/A 14% 2 Confusing Touch Hex 9% N/A 22% 3 Gloom Hex/Necr 16% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a wand of polymorph (6), a potion of lignification; and the following spell memorised: Slow; and the following spells available to memorise: Grave Claw, Sublimation of Blood, Confusing Touch, Gloom. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ######.###### #~~~~♣~♣~~~~# #~...♣.♣...~# #~.P.....P.~# #~PPP...PPP~# .#♣.P.....P.♣#. ..~....@....... .#♣.P.....♣.♣#. #~PPP...♣♣ ~.P..... #~ ..♣.♣.. # ~~~♣.♣~~~ #####.##### ..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 club, a | wand of polymorph (6), a potion of lignification; and the | following spell memorised: Slow; and the following spells | available to memorise: Grave Claw, Sublimation of Blood, | Confusing Touch, Gloom. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms