Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3561565416146359434 0 LightAzur the Magician (level 1, 14/14 HPs) Began as a Draconian Wanderer on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). LightAzur the Magician (Draconian Wanderer) Turns: 0, Time: 00:00:07 Health: 14/14 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) b - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 pair of boots (worn) Potions i - a potion of invisibility Skills: + Level 1.0 Axes + Level 1.7 Dodging + Level 1.0 Stealth + Level 4.0 Spellcasting + Level 1.0 Invocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 8% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 4% 3d8 34% 2 Searing Ray Conj 4% 2d4 34% 2 Swiftness Air 2% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 pair of boots, a potion of invisibility; and the following spell memorised: Slow; and the following spells available to memorise: Momentum Strike, Searing Ray, Swiftness. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### #...# #.@.# #...# ...### ..### ... .. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 hand axe, | a +0 pair of boots, a potion of invisibility; and the | following spell memorised: Slow; and the following spells | available to memorise: Momentum Strike, Searing Ray, | Swiftness. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_broadway_a, co_window_broadway_a, co_window_corner_b, co_window_2corner, co_window_corner_ca, co_window_unsneaky_path_c, co_window_paths_e, glass_columns_a, glass_columns_a, glass_columns_b, ebering_ecumenical_altar_hall