Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9438405876979039078 0 LightAzur the Conjurer (level 1, 14/14 HPs) Began as a Draconian Wanderer on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). LightAzur the Conjurer (Draconian Wanderer) Turns: 0, Time: 00:00:06 Health: 14/14 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Wands p - a wand of polymorph (7) Scrolls g - a scroll of fog Skills: + Level 2.0 Short Blades + Level 1.0 Throwing + Level 2.0 Spellcasting + Level 4.0 Conjurations + Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 9% 2 Iskenderun's Battlesphe Conj/Frge 5% 2d7 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 5 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 short sword, a wand of polymorph (7), a scroll of fog; and the following spell memorised: Magic Dart; and the following spells available to memorise: Searing Ray, Iskenderun's Battlesphere. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### ###... #...... ......⌠ ##...⌠.(. #........ #...⌠.... #@.....≈. #...⌠.... #........ ##...⌠... ......⌠ #...... ###... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 short | sword, a wand of polymorph (7), a scroll of fog; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Searing Ray, Iskenderun's | Battlesphere. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, serial_shops, nicolae_shop's_first_dollar, minmay_misc_feat_iff