Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14438308605132189089 0 LightAzur the Chucker (level 1, 16/16 HPs) Began as a Draconian Wanderer on Sept 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (1 turns). LightAzur the Chucker (Draconian Wanderer) Turns: 1, Time: 00:00:14 Health: 16/16 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) c - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) d - 4 curare-tipped darts Armour c - a +0 pair of boots (worn) Scrolls g - a scroll of fog Skills: + Level 1.1 Fighting + Level 2.6 Throwing + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 2.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 4% 2d5 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Welcome, LightAzur the Draconian Wanderer. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a parchment of Freeze. Found three staircases leading out of the dungeon. You begin with the following items: a +0 club, 3 javelins, a +0 pair of boots, 4 curare-tipped darts, a scroll of fog; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Gloom. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##+## #≈..♣♣ #~...♣♣ #~...<♣ #≈.@..♣ #~≈.<.♣ #~~≈.:.# #.≈≈≈..+ #.≈P~.P# +<~P~~.# #.~PP~~# #.~~PP≈# #..~PP~# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LightAzur the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | LightAzur set off with the following items: a +0 club, 3 | javelins, a +0 pair of boots, 4 curare-tipped darts, a | scroll of fog; and the following spell memorised: Kiss of | Death; and the following spells available to memorise: | Gloom. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_cross, shapermc_ecumenical_altar_acropolis