LiftCharge Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 15, D:1) a hobgoblin corpse (skeletalised by now) (6, -11, D:1) 5 stones (7, -9, D:1) a ball python skeleton (10, 26, D:1) a +0 whip (12, 25, D:1) a +0 club a goblin skeleton (12, 26, D:1) a ball python skeleton (16, -12, D:1) a +0 dagger (17, -13, D:1) 3 stones (21, -9, D:1) a frilled lizard corpse (skeletalised by now) (23, -10, D:1) a +0 rapier (25, -12, D:1) a +0 spear (29, 18, D:1) a bat skeleton (34, -2, D:1) a bat corpse (skeletalised by now) (36, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, -12, D:1) a bat corpse (skeletalised by now) (39, 1, D:1) a +0 robe (39, 19, D:1) a +0 club a jackal corpse (skeletalised by now) (40, -11, D:1) a +0 hand axe (40, 20, D:1) a jackal corpse (skeletalised by now) (43, 14, D:1) a +0 leather armour (43, 21, D:1) 6 stones (44, -14, D:1) a +0 club (47, -9, D:1) a +0 short sword a kobold skeleton (47, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (61, 36, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xeecy's Jewellery Emporium a ring of fire (unknown) (300 gold) a ring of resist corrosion (unknown) (240 gold) a granite talisman (720 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of dexterity (unknown) (432 gold) a ring of ice (unknown) (300 gold) an amulet of reflection (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) an amulet of magic regeneration (unknown) (360 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -43, D:2) a bat skeleton (7, -43, D:2) a +0 spear (8, -43, D:2) a rat skeleton (10, -31, D:2) a +0 whip (21, -17, D:2) a +0 leather armour (28, -47, D:2) 2 poisoned darts (30, -6, D:2) a +0 short sword 3 stones a kobold skeleton (31, -6, D:2) a +0 club 6 stones a +0 club a goblin skeleton an adder skeleton (33, -45, D:2) a +0 club a goblin corpse (skeletalised by now) (35, -29, D:2) 2 stones a +0 dagger (44, -38, D:2) a bat skeleton (46, -42, D:2) an adder skeleton (46, -38, D:2) a rat skeleton (46, -12, D:2) a hobgoblin corpse (skeletalised by now) (47, -16, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 37, D:3) a +0 dagger (4, 28, D:3) a ball python corpse (skeletalised by now) (5, 24, D:3) the +6 dagger of Plunder {freeze, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (8, 9, D:3) a staff of alchemy (11, 40, D:3) a +0 rapier of draining (13, 5, D:3) a quokka skeleton (15, 26, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (15, 34, D:3) a +0 short sword (18, 11, D:3) a +0 leather armour (19, 40, D:3) an adder corpse (skeletalised by now) (23, -2, D:3) 5 stones (28, 9, D:3) 8 stones (33, 17, D:3) a +0 falchion (37, 0, D:3) a +0 dagger a goblin skeleton (42, -8, D:3) a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, 26, D:4) a +0 scale mail (4, -5, D:4) a +0 giant club (6, -14, D:4) a +0 short sword (12, 0, D:4) 6 stones (13, 20, D:4) a +0 club a goblin corpse (17, 21, D:4) a +0 flail a +0 short sword a kobold corpse (skeletalised by now) (17, 24, D:4) a +0 hand axe (18, 18, D:4) a hound corpse (skeletalised by now) (21, 27, D:4) 3 stones (25, 3, D:4) a scroll of identify (26, 24, D:4) 3 stones (28, 12, D:4) 7 gold pieces a +0 dagger a +0 sling (29, 8, D:4) a +0 chain mail (32, 11, D:4) a +0 flail (34, 11, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (0, 1, D:5) a hound corpse (1, 2, D:5) a +0 sling a +0 dagger a goblin corpse a jackal skeleton a jackal skeleton (12, 15, D:5) 18 gold pieces (16, -16, D:5) a bombardier beetle corpse (18, -19, D:5) a +0 short sword an orc skeleton (24, -5, D:5) a +0 leather armour