Dungeon Crawl Stone Soup version 0.34.0-5-g3e7bbf7a23 (webtiles) character file. Game seed: 11387428447758301094 262 LifeFF the Shield-Bearer (level 6, -1/70 HPs) Began as a Formicid Fighter on Feb 11, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:00:42 (486 turns). LifeFF the Shield-Bearer (Formicid Fighter) Turns: 486, Time: 00:00:42 Health: -1/70 AC: 23 Str: 23 XL: 6 Next: 42% Magic: 6/6 EV: 2 Int: 7 God: Gold: 28 SH: 5 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - melded +0 scale mail rPois + (33%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth + e - ring of willpower HPRegen 0.31/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -5), tree-form, vertiginous A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, permanent stasis, dig shafts and tunnels, (antennae 3), four strong arms a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 2 throwing nets Armour b - a +0 scale mail (melded) c - a +0 buckler (worn) Jewellery e - a ring of willpower (worn) Scrolls c - a scroll of enchant armour {unknown} Skills: - Level 3.2 Fighting * Level 5.2 Axes - Level 3.2 Armour + Level 6.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. (You have a pair of large antennae on your head. (SInv)) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You block the gnoll's attack. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/47 hp. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/47 hp. It was a potion of lignification. You turn into a tree. Your +0 scale mail melds into your body. Your mandibles meld away. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you but does no damage. You now have 3/70 hp. You slash the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You feel sick. The gnoll hits you but does no damage. You take 2 damage, and have 1/70 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is severely wounded. You die... ##...## ####⌠..## #..'..## ...#####.##⌠## .. ..........### #.# ##########.# #.# #.# #.# ### #.# #.# ##♣# #.#### #.# #j########....# # #.#####.........##.## j.###.#.......##.##.......# ........j..##.#...#.##.##.# .....j...{.##.......#...#{ ..............#........... ..............##..##....#.# ...............).## #..##.# You could see a gnoll. Vanquished Creatures 2 scorpions (D:4) A jelly (D:4) A hound (D:4) Jessica (D:3) A gnoll (D:4) 3 adders A dart slug (D:3) 2 endoplasms 4 hobgoblins 3 jackals (D:2) 2 quokkas A ball python (D:1) 2 bats 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LifeFF the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 161 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 213 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 350 | D:3 | Reached XP level 4. HP: 15/35 MP: 4/4 378 | D:3 | Encountered Jessica 384 | D:3 | Killed Jessica 385 | D:3 | Reached skill level 5 in Shields 402 | D:4 | Encountered a scorpion 408 | D:4 | Reached XP level 5. HP: 33/41 MP: 5/5 447 | D:4 | Reached XP level 6. HP: 24/47 MP: 6/6 481 | D:4 | Reached skill level 5 in Axes 481 | D:4 | Reached skill level 6 in Shields 484 | D:4 | HP: 3/70 [poisoned by a scorpion] 485 | D:4 | HP: 1/70 [poisoned by a scorpion] 486 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, serial_co_window_serial, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_cross_1, co_window_paths_b, co_window_broadway_c, co_window_broadway_a, co_window_corner_cb, co_window_corner_b, co_window_paths_c, co_window_cross_2, co_window_paths_e, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_a D:2: layout_rooms, dreamdust_princess_corridor, minmay_misc_feat_ornament D:3: layout_basic, nicolae_overflow_four_foyers_orthogonal, uniq_jessica D:4: layout_basic, nicolae_overflow_crystal_walls, lemuel_crystal_altar, grunt_ministairs_8, hangedman_decor_clover_reticule, uniq_pargi Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 3 4 5 | 5.2 Shields | 5 6 | 6.1 Fighting | | 3.2 Armour | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 60 | 26 || 86 Melee: War axe | 78 | 28 || 106 Ability: Dig | | 1 || 1 Drink: Might | | 2 || 2 Moonshine | | 1 || 1 Lignification | | 1 || 1 Armour: Scale mail | 56 | 16 || 72 None | | 2 || 2 Dodge: Dodged | 39 | 13 || 52 Block: Buckler | 21 | 4 || 25