LifeFF Level 1 of the Dungeon (0, 0, D:1) a parchment of Maxwell's Portable Piledriver (3, 9, D:1) a +0 club (4, 8, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (5, -23, D:1) a parchment of Call Canine Familiar (5, 10, D:1) a +0 dagger 5 stones (7, -30, D:1) an orb of mesmerism (13, -30, D:1) a hobgoblin corpse (skeletalised by now) (14, -4, D:1) a frilled lizard corpse (skeletalised by now) (15, -15, D:1) a rat corpse (skeletalised by now) (20, -26, D:1) a +2 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (26, 5, D:2) a hobgoblin corpse (skeletalised by now) (26, 13, D:2) a rat corpse (skeletalised by now) (26, 14, D:2) a +0 short sword (29, 26, D:2) a hive talisman (34, 21, D:2) a rat corpse (skeletalised by now) (36, 13, D:2) a bat corpse (skeletalised by now) (37, 13, D:2) a +2 hand axe of freezing (40, 37, D:2) a parchment of Mephitic Cloud (43, 25, D:2) a hobgoblin corpse (skeletalised by now) (43, 26, D:2) a +0 club (46, 15, D:2) 6 poisoned darts (48, -1, D:2) 14 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, 7, D:3) a parchment of Blink (8, 6, D:3) 13 gold pieces (10, -29, D:3) 12 gold pieces (12, -23, D:3) 12 gold pieces (14, -23, D:3) a frilled lizard corpse (skeletalised by now) (15, -23, D:3) the +1 short sword of Foolhardiness {drain, Fly rN+ Will+ SInv} Fly: It grants you flight. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (19, -21, D:3) 15 gold pieces (20, -22, D:3) 14 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 ring mail an orc corpse