Dungeon Crawl Stone Soup version 0.34-a0-1132-g1aad769bac (webtiles) character file. Game seed: 8845264590220105163 9 Lich the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Nov 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (178 turns). Lich the Trooper (Demonspawn Monk) Turns: 178, Time: 00:00:08 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a scarf of repulsion Scrolls c - a scroll of enchant armour {unknown} d - a scroll of blinking {unknown} Potions a - a potion of ambrosia {!q} Skills: * Level 3.4 Fighting + Level 2.9 Long Blades - Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. You kill the ball python! d - a scarf of repulsion No target in view! No target in view! Unknown command. A hobgoblin and a frilled lizard come into view. The hobgoblin shouts! The frilled lizard hisses angrily. A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. The frilled lizard closely misses you. A frilled lizard comes into view. Unknown command. There are monsters nearby! You closely miss the frilled lizard. The frilled lizard bites you. You slash the hobgoblin! You kill the hobgoblin! The frilled lizard barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. The hobgoblin attacks as it pursues you! The hobgoblin hits you. A demonic guardian appears! You swap places. The hobgoblin completely misses your ufetubus. Your ufetubus closely misses the hobgoblin. Your ufetubus hits the hobgoblin but does no damage. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . ....######### ....l.lg5@..######## ......?####......... ....... #..############# ....... ##..###......... ....... ##......######## .......................... ..........##.####......... #######.. #.# #...#..... #. #.. #...#..... You could see a hobgoblin (ally target), 2 frilled lizards and a friendly ufetubus (summoned). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 176 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 176 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 178 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 21 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 142 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 142 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts