Dungeon Crawl Stone Soup version 0.34-a0-1132-g1aad769bac (webtiles) character file. Game seed: 6980813260421315318 28 Lich the Trooper (level 3, 30/30 HPs) Began as a Demonspawn Monk on Nov 9, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:24 (1098 turns). Lich the Trooper (Demonspawn Monk) Turns: 1098, Time: 00:00:24 Health: 30/30 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 10 God: Gold: 78 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: claws 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +2 cloak of corrosion resistance Scrolls c - 3 scrolls of revelation {unknown} e - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia {!q} d - 2 potions of might {unknown} f - a potion of moonshine {unknown} j - a potion of curing {unknown} Skills: * Level 3.7 Fighting + Level 3.0 Long Blades - Level 3.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 36% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are partially covered in sharp spines. Message History Unknown command. Could not explore, unopened runed door. No reachable target in view! No reachable target in view! Unknown command. Could not explore, unopened runed door. No reachable target in view! No reachable target in view! Unknown command. Could not explore, unopened runed door. No reachable target in view! No reachable target in view! Unknown command. The orc sings a few bars from the Orcish anthem. You see here a frilled lizard skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. There is an open door here. There is an open door here. j - a fuming blue potion Found a stone staircase leading down. You now have 78 gold pieces (gained 19). There is a stone staircase leading down here. h - a scroll labelled ZAGGOU AQIE A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You hit the rat. You kill the rat! An endoplasm comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .# #.# #################..##### #....................... ..##############@####### ### #..# #.## .. ..# .## #. J You could see an endoplasm (wandering). Vanquished Creatures 4 dart slugs (D:1) 3 endoplasms (D:1) 3 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 145 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 145 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1098 | D:2 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 1098 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1098 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, corexii_item_surrounded_by_moat D:2: layout_rooms, nrook_uturn, uniq_sigmund, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Long Blades | 3 | 3.0 Fighting | | 3.7 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Falchion || 46 Armour: Robe || 22 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 1070 | 35 | 0 | 945 | 2 | 552.5 | Dungeon | 1105 | 1070 | 35 | 0 | 945 | 2 | 552.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1045 daAuts D:2: 59 daAuts