Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 6478808634158903980 8 Lich the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Nov 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (84 turns). Lich the Vexing (Demonspawn Hexslinger) Turns: 84, Time: 00:00:19 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 13 God: Gold: 12 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +0 rapier Armour b - a +0 robe (worn) Scrolls p - 2 scrolls of poison Potions d - a potion of heal wounds {unknown} Skills: * Level 1.6 Fighting + Level 0.4 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 0.5 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Eringya's Surprising Cr Summ 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A ball python and a bat come into view. There are no items here. You shoot a sling bullet. The sling bullet misses the bat. The sling bullet closely misses the ball python. The bat closely misses you. You shoot a sling bullet. The sling bullet hits the bat but does no damage. The bat hits you. You shoot a sling bullet. The sling bullet misses the bat. The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! The bat hits you but does no damage. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 rapier. c - a +0 rapier A jackal comes into view. A jackal is nearby! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (47% to hit) You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...## #..####### ....#### ####†....... ..#....###........#.. ...........######## ..###..........# ..# #..........# .†# #..........# ..# #..........######## .## #........†..@.....# ## #..........######... # #..........# # #..........# # ..........# # .........# ## .######## .# #.. ######.###### There were no monsters in sight! Vanquished Creatures A jackal (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Demonspawn Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 84 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 84 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 84 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms Action || total ---------------------------++------- Fire: Sling || 19 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 85 | 5 | 0 | 47 | 1 | 90.0 | Dungeon | 90 | 85 | 5 | 0 | 47 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts