Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 17249291269261542097 25 Lich the Vexing (level 2, 0/22 HPs) Began as a Demonspawn Hexslinger on Nov 8, 2025. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:11 (991 turns). Lich the Vexing (Demonspawn Hexslinger) Turns: 991, Time: 00:01:11 Health: 0/22 AC: 2 Str: 8 XL: 2 Next: 86% Magic: 3/3 EV: 11 Int: 15 God: Gold: 28 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -3) A: big brain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 sling c - a +0 dagger (weapon) Armour b - a +0 robe (worn) e - a +0 cloak Talismans d - a medusa talisman Scrolls p - a scroll of poison d - a scroll of enchant weapon {unknown} e - 3 scrolls of enchant armour {unknown} h - a scroll of identify {unknown} Skills: * Level 2.2 Fighting + Level 0.9 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% 2d2 11% 2 Foxfire Conj/Fire 12% 2x1d4 21% 1 Sigil of Binding Hex 14% N/A 22% 3 Inner Flame Hex/Fire 9% N/A 32% 3 Grave Claw Necr 2% 2d7 36% 2 Cause Fear Hex 7% N/A 56% 4 Dimensional Bullseye Hex/Tloc 3% N/A 78% 4 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 !(* Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History The sling bullet barely misses the adder. The sling bullet closely misses the jackal. You feel sick. A jackal comes into view. The adder bites you but does no damage. The jackal closely misses you. Unknown command. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The jackal barely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. You unwield your +1 sling. c - a +0 dagger (weapon) * * * LOW HITPOINT WARNING * * * You feel sick. The jackal misses you. The adder barely misses you. The jackal barely misses you. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The adder closely misses you. The jackal bites you but does no damage. You hit the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder completely misses you. The jackal barely misses you. The adder barely misses you. You aren't carrying any potions. As you read the scroll labelled FUTIXA BYEZURUATS, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You die... #.......#...[........# #......### #....................# #......... #....†........######## #.......## #.........###....#######......### #.........# ###.................. #.........# #.................. #..####...# #.................. #''# ##### #.S........##...... #..# ##@h........####... #..# ♣♣♣##########.####... #..# ♣♣♣♣♣♣ ♣.♣♣♣♣ #⌠⌠##......... #..#################..##.....#### #.....................##.....#### #.....................#.......... #..##.....##......##..#..####.... +..##.....##......##..####♣♣#.... #.....................'..#.♣##### You could see an adder and a jackal. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) 7 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Demonspawn Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Found Woid's Antique Weapon Emporium. 160 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 160 | D:1 | Reached XP level 2. HP: 5/21 MP: 3/3 297 | D:1 | Found Riesmo's General Store. 691 | D:1 | Found Kaaruwk's Distillery. 700 | D:1 | Identified the inkwell talisman of Honour {Fly rElec} 713 | D:1 | Reached skill level 1 in Stealth 990 | D:1 | HP: 1/22 [poisoned by an adder] 991 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic, serial_shops, shop, nicolae_shop_gibbet_a_chance, nicolae_shop_tiny_glass D:2: layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.2 Stealth | 1 | 1.0 Long Blades | | 0.9 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Fire: Sling || 78 Drink: Brilliance || 1 Read: Noise || 1 Armour: Robe || 32 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1016 | 947 | 69 | 64 | 718 | 2 | 508.0 | Dungeon | 1016 | 947 | 69 | 64 | 718 | 2 | 508.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1009 daAuts D:2: 7 daAuts