Dungeon Crawl Stone Soup version 0.34-a0-1125-gfab7be54b3 (webtiles) character file. Game seed: 7918183045053113896 9 Lich the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Nov 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (85 turns). Lich the Vexing (Demonspawn Hexslinger) Turns: 85, Time: 00:00:05 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison c - a scroll of teleportation {unknown} Skills: + Level 1.4 Fighting + Level 0.6 Long Blades - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 0.7 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Blink Tloc 0% N/A 38% 2 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Unknown command. Key pressed, stopping explore. No target in view! No target in view! Unknown command. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Unknown command. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The goblin shouts! The sling bullet hits the goblin! You kill the goblin! No target in view! Unknown command. HP restored. You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. No target in view! No target in view! Unknown command. A dart slug and an endoplasm come into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is almost dead. Unknown command. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .... ... .# ..# .# ..# .# ##.. .# #.. .# #.# #.######.# #.### #J.......# #.#.. #@.# #.#.# #.. #..# #.#.# #..# #..# ..#.# #..# #..# #.#.# #..# #..# ....###..# #..# #...†..†.#######..# ###..##...........# ..........).####.## You could see an endoplasm (asleep). Vanquished Creatures 2 dart slugs (D:1) A quokka (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Demonspawn Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 85 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 85 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 85 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minmay_bisected Action || total ---------------------------++------- Fire: Sling || 17 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 59 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 59 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts