Dungeon Crawl Stone Soup version 0.34-a0-1085-g4c144b85d4 (webtiles) character file. Game seed: 7629374352600120709 45 Lich the Trooper (level 3, -2/42 HPs) Began as an Oni Cinder Acolyte on Nov 5, 2025. Was a High Priest of Ignis. Slain by a gnoll ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:15 (1221 turns). Lich the Trooper (Oni Cinder Acolyte) Turns: 1221, Time: 00:00:16 Health: -2/42 AC: 3 Str: 20 XL: 3 Next: 64% Magic: 4/4 EV: 8 Int: 15 God: Ignis [*****.] Gold: 124 SH: 0 Dex: 4 Spells: 4/4 levels left rFire + . . (50%) a - -1 mace (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.27/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of noise {unknown} Potions d - a potion of resistance {unknown} f - a potion of cancellation {unknown} j - a potion of invisibility {unknown} k - a potion of might {unknown} Skills: + Level 5.1 Fighting + Level 3.8 Maces & Flails - Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Apportation Tloc 0% N/A 24% 1 Kinetic Grapnel Frge 0% 1d4 24% 1 Lesser Beckoning Tloc 0% N/A 36% 2 Searing Ray Conj 0% 2d4 36% 2 Sticky Flame Fire/Alch 4% 2d4 80% 4 Animate Dead Necr 0% N/A 94% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You hit the gnoll. You burn the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. x3 You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. Your headbutt misses the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You die... Ignis goes out, and joins you in death. ..# ..# ..### ....# ..#.# ..#.# ..#.# ### ###.# ##.## ####### #.###.#.## #.@jj.# ###.##.###.####.###.# ......## ##.....# ###.##.###.###..### #.# #.#.........# ...###.#.###..#.# #.[............#.# #...#####.###.##.# ###.. ........##.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:2) An endoplasm (D:1) 2 hobgoblins A quokka (D:1) 2 ball pythons (D:1) 3 frilled lizards 2 goblins (D:2) 4 kobolds 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Oni Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 85 | D:1 | Reached XP level 2. HP: 19/33 MP: 3/3 931 | D:2 | Reached XP level 3. HP: 36/41 MP: 4/4 1210 | D:2 | Reached skill level 5 in Fighting 1220 | D:2 | HP: 1/42 [gnoll/+0 flail (4)] 1221 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, minmay_misc_feat_hallway D:2: minmay_wonky_spiral, layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 | 5.1 Maces & Flails | | 3.8 Spellcasting | | 1.2 Fire Magic | | 2.6 Action || total ---------------------------++------- Attack: Normal || 67 Melee: Mace || 67 Headbutt || 10 Armour: Robe || 41 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1236 | 1210 | 26 | 0 | 1054 | 2 | 618.0 | Dungeon | 1236 | 1210 | 26 | 0 | 1054 | 2 | 618.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 357 daAuts