Lich Level 1 of the Dungeon (1, 19, D:1) a ball python skeleton (5, 24, D:1) a rat skeleton (6, 8, D:1) a hobgoblin skeleton a ball python skeleton (6, 24, D:1) a hobgoblin skeleton (14, 14, D:1) a rat skeleton (16, 33, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -12, D:1) a +0 leather armour (23, -8, D:1) a bat corpse (skeletalised by now) (23, 31, D:1) a +0 short sword (24, 5, D:1) a +1 dagger of holy wrath (24, 29, D:1) a frilled lizard corpse (skeletalised by now) (24, 30, D:1) a rat corpse (skeletalised by now) (27, -5, D:1) a rat skeleton (28, -5, D:1) a +0 club 5 stones a kobold skeleton (29, 26, D:1) an inkwell talisman (36, 29, D:1) a +0 whip (38, 1, D:1) a quokka skeleton (41, 5, D:1) a +0 club 5 stones a kobold skeleton (42, 1, D:1) a ball python skeleton a bat skeleton (43, 1, D:1) a ball python skeleton (43, 25, D:1) a rat skeleton (49, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 1, D:2) an amulet of faith (4, 5, D:2) a +0 club a kobold skeleton (5, 2, D:2) a ball python skeleton (7, -1, D:2) a rat skeleton (8, -6, D:2) a +0 hand axe (8, -1, D:2) a rat skeleton (13, -8, D:2) a parchment of Scorch (15, -18, D:2) a +0 ring mail (46, 3, D:2) a +2 dagger of speed a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (1, -11, D:3) a rat corpse (skeletalised by now) (14, -31, D:3) a bat corpse (skeletalised by now) (17, 3, D:3) an adder corpse (skeletalised by now) (19, -21, D:3) a +0 dagger (29, -25, D:3) a bat skeleton (34, -5, D:3) a +0 mace a +0 ring mail an orc skeleton (36, 2, D:3) a hobgoblin skeleton (37, 8, D:3) a +0 robe (50, -10, D:3) a hobgoblin skeleton a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe a +0 club a +0 leather armour (1, 0, D:4) a +0 flail a +0 ring mail a +0 hand axe an orc corpse (skeletalised by now) (1, 1, D:4) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (9, 17, D:4) a +0 dagger a goblin skeleton (10, -12, D:4) a +0 spear (10, 9, D:4) a +0 ring mail (10, 17, D:4) a +0 dagger a goblin skeleton (11, 3, D:4) a ball python skeleton (15, 2, D:4) a ball python skeleton (18, 23, D:4) a +0 whip a +0 ring mail a +0 falchion a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, 24, D:4) a +0 hand axe a +0 trident a +0 leather armour a +0 falchion a +0 buckler an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 26, D:4) a +0 club (29, -7, D:4) a +0 plate armour (29, -5, D:4) a +0 robe (31, 35, D:4) a +0 falchion (37, 4, D:4) a +0 whip (45, -3, D:4) a +1 dagger of speed a goblin corpse (skeletalised by now) (46, -14, D:4) a scroll of enchant armour (46, -12, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (46, -10, D:4) a potion of heal wounds