Dungeon Crawl Stone Soup version 0.34-a0-1079-g4b5df66c0b (webtiles) character file. Game seed: 11439704014061290645 221 Lich the Trooper (level 5, -4/61 HPs) Began as an Oni Cinder Acolyte on Nov 4, 2025. Was a High Priest of Ignis. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1528 turns). Lich the Trooper (Oni Cinder Acolyte) Turns: 1528, Time: 00:01:16 Health: -4/61 AC: 3 Str: 20 XL: 5 Next: 98% Magic: 6/6 EV: 8 Int: 15 God: Ignis [*****.] Gold: 170 SH: 0 Dex: 4 Spells: 6/6 levels left rFire + . . (50%) a - -1 mace (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.30/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-4 -> -19) A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 3 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation Scrolls c - 3 scrolls of enchant weapon {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of fear {unknown} k - a scroll of silence {unknown} Potions d - 2 potions of moonshine {unknown} f - a potion of attraction {unknown} l - a potion of brilliance {unknown} n - a potion of enlightenment {unknown} o - a potion of heal wounds {unknown} Skills: + Level 6.6 Fighting + Level 5.0 Maces & Flails - Level 1.2 Spellcasting - Level 2.6 Fire Magic You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 12% 2 Apportation Tloc 0% N/A 24% 1 Confusing Touch Hex 0% N/A 58% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 58% 3 Animate Dead Necr 0% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A water moccasin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A water moccasin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A water moccasin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A water moccasin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the water moccasin. You headbutt the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. You hit the water moccasin. You burn the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... Ignis goes out, and joins you in death. ..# #.# #......##.#.#.#.# #.# #.# #####.........#.#.#.# ..### #.# #......###.####...... ....####.####.####.# #.####.#..## .................#.# #......## #...##......#.##...# #.#.##.## #.####.#.#..#.###..# #<)....## .......#.#..#.#..#.# #..#..... ............#.#.@#... ##..)...## .......#........S##..# #..##.#... ....#..#.##.#.##.# ..###.....#..# ............#..... .###.........# .........## # .## ..#....####.## .#..#...... #. .#..#......# ...<....#.#. #. ...######## .#..#..##.# #. . You could see a water moccasin. Vanquished Creatures Sigmund (D:3) Robin (D:2) A dart slug (D:3) 5 endoplasms 9 hobgoblins 7 jackals (D:2) A quokka (D:1) 4 ball pythons (D:1) 3 bats A frilled lizard (D:2) 7 goblins 4 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lich the Oni Cinder Acolyte began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 2/2 268 | D:1 | Reached XP level 2. HP: 33/33 MP: 3/3 431 | D:1 | Found a faded altar of an unknown god. 613 | D:2 | Noticed Robin 618 | D:2 | Reached XP level 3. HP: 13/41 MP: 4/4 631 | D:2 | Killed Robin 632 | D:2 | Reached skill level 5 in Fighting 1216 | D:2 | Reached XP level 4. HP: 50/50 MP: 5/5 1316 | D:3 | Noticed Sigmund 1324 | D:3 | Killed Sigmund 1325 | D:3 | Reached skill level 6 in Fighting 1325 | D:3 | Reached skill level 5 in Maces & Flails 1325 | D:3 | Reached XP level 5. HP: 51/61 MP: 6/6 1519 | D:3 | Noticed a water moccasin 1528 | D:3 | HP: 2/61 [water moccasin (6)] 1528 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_bayou_lake_a D:2: layout_rooms, eino_tiny_chamber, nicolae_eternal_life, uniq_robin D:3: layout_basic, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 5 6 | 6.6 Maces & Flails | 5 | 5.0 Spellcasting | | 1.2 Fire Magic | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 120 | 15 || 135 Melee: Mace | 120 | 15 || 135 Headbutt | 11 | 2 || 13 Invoke: Fiery Armour | 1 | 1 || 2 Armour: Robe | 138 | 16 || 154 Dodge: Dodged | 82 | 6 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1557 | 1547 | 10 | 2 | 1228 | 3 | 519.0 | Dungeon | 1557 | 1547 | 10 | 2 | 1228 | 3 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 780 daAuts D:1: 563 daAuts D:3: 214 daAuts