Lich Level 1 of the Dungeon (5, -10, D:1) a bat corpse (skeletalised by now) (6, 8, D:1) a bat corpse (skeletalised by now) (10, -23, D:1) a ball python corpse (skeletalised by now) (11, -26, D:1) a +3 dagger (11, 11, D:1) a +0 short sword (12, -9, D:1) a staff of fire (unseen) (12, -8, D:1) a potion of might (12, -7, D:1) 2 potions of heal wounds (13, -9, D:1) a scroll of noise (13, -8, D:1) a scroll of fear (13, -7, D:1) a scroll of teleportation (14, -9, D:1) a parchment of Summon Ice Beast (14, -8, D:1) a potion of ambrosia (14, -7, D:1) a scroll of poison (16, 17, D:1) a +0 club a goblin skeleton (22, -12, D:1) a hobgoblin skeleton (23, -20, D:1) a hobgoblin skeleton (24, 16, D:1) a hobgoblin corpse (skeletalised by now) (29, -18, D:1) a dwarf skeleton (30, 7, D:1) a frilled lizard skeleton (31, -1, D:1) a +0 robe (32, 7, D:1) a +0 dagger a frilled lizard skeleton (34, 5, D:1) a +0 dagger a goblin skeleton (39, -19, D:1) a dwarf skeleton (39, -17, D:1) a dwarf skeleton (41, -17, D:1) a +0 scale mail (42, -22, D:1) a +0 ring mail (42, -21, D:1) a dwarf skeleton (48, 2, D:1) a bat skeleton (50, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, 12, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, -1, D:2) an adder corpse (10, 5, D:2) a +0 club (20, -6, D:2) a parchment of Frozen Ramparts (27, -10, D:2) 15 gold pieces (28, -11, D:2) a potion of curing (28, -9, D:2) a +0 dagger