Lemonyori Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 29, D:1) a frilled lizard corpse (skeletalised by now) (11, 16, D:1) a +0 club (34, 12, D:1) a ball python skeleton (38, 9, D:1) a bat corpse (skeletalised by now) (38, 12, D:1) a +0 club a +0 ring mail a +0 club a goblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 18, D:1) a +0 sling of flaming (39, 30, D:1) a +0 mace (41, 9, D:1) a quill talisman (42, 7, D:1) a goblin corpse (skeletalised by now) (51, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, 16, D:2) a rat skeleton (15, -4, D:2) a +0 dagger a goblin skeleton (19, -2, D:2) a +0 spear (24, 10, D:2) an adder skeleton (28, -20, D:2) a +0 hand axe a +0 chain mail the human skeleton of Terence (36, 12, D:2) a +0 club (38, -6, D:2) a rat corpse (skeletalised by now) (41, 10, D:2) a +0 hammer (41, 12, D:2) a +0 hammer (42, 8, D:2) a +0 hammer (42, 10, D:2) a +0 hammer of venom (43, 6, D:2) a +0 cloak a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (43, 11, D:2) a +0 hammer (44, 3, D:2) a +0 hammer (44, 5, D:2) a +0 hammer (49, 4, D:2) a bat corpse (skeletalised by now) (49, 7, D:2) an inkwell talisman (56, 15, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (skeletalised by now) (5, 7, D:3) a +0 leather armour (16, -5, D:3) a hobgoblin skeleton a hobgoblin skeleton (16, 21, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (19, 24, D:3) 2 boomerangs (20, -15, D:3) a hobgoblin skeleton (26, 3, D:3) a +0 leather armour (27, 5, D:3) a jackal skeleton a jackal skeleton (28, 35, D:3) a +0 trident (29, 35, D:3) a +0 short sword a kobold corpse (skeletalised by now) (35, -5, D:3) a +0 sling (42, 1, D:3) a bat skeleton (43, 0, D:3) a +0 dagger a kobold skeleton (44, 0, D:3) a +1 sling of flaming a +0 dagger (46, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, 1, D:4) a parchment of Vhi's Electric Charge (15, 0, D:4) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 ring mail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (15, 1, D:4) a +0 club a goblin skeleton (15, 2, D:4) a +0 whip (20, 23, D:4) a +0 dagger (21, 5, D:4) a water moccasin skeleton (24, 11, D:4) a +0 club (24, 12, D:4) a +0 club a +0 leather armour a +0 mace a +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (25, -1, D:4) a ball python skeleton (25, 2, D:4) a +0 giant club an ogre skeleton (26, 4, D:4) a +0 mace (31, -2, D:4) a +0 war axe (35, 20, D:4) a hobgoblin skeleton (36, 18, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (36, 19, D:4) a +0 dagger a +0 robe a +0 leather armour an orc corpse (skeletalised by now) (37, 24, D:4) a +0 club (38, 22, D:4) a +0 short sword (41, 16, D:4) a +0 whip (42, -8, D:4) a +0 robe (46, 13, D:4) a hobgoblin skeleton Level 5 of the Dungeon [Shop] Xoikiz's Jewellery Emporium a ring of protection from fire (unknown) (275 gold) a +4 ring of protection (unknown) (396 gold) the amulet "Uxaxuom" {Spirit Fly rC- MP+7 Str+6} (653 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Str+6: It affects your strength (+6). a +4 ring of protection (unknown) (396 gold) a ring of see invisible (unknown) (165 gold) a ring of positive energy (unknown) (220 gold) a medusa talisman (275 gold) a ring of magical power (unknown) (220 gold) the ring "Plog" {Fly rElec rPois rF- Wiz} (476 gold) [ring of wizardry] Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Wiz: It increases the success rate of your magical spells. a ring of flight (unknown) (192 gold) an amulet of regeneration (unknown) (330 gold) (0, 0, D:5) a potion of invisibility (19, -19, D:5) the +3 mace "Jieb" {venom, ^Contam rElec Will+++ SInv} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. SInv: It lets you see invisible.