Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 11628833735476439901 30 Legend the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (1114 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 1114, Time: 00:00:28 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 2/7 EV: 11 Int: 20 God: Gold: 58 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1, weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) h - a +0 club i - a +0 club Missiles e - 6 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} g - 2 scrolls of enchant armour {unknown} l - a scroll of revelation {unknown} Potions b - a potion of magic f - 2 potions of attraction {unknown} j - a potion of haste {unknown} k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have a small tail. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. l - a scroll labelled BEZAKY CIEMOAF You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 gnolls come into view. The gnoll moves out of view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (asleep, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .. ####... ..gg. ####..)# ###......# ###...#.## ........@#### #### ...##.......## ##...## #...#####..####.>...## ....## ##..##.......# #.## ##..........# . ###.<......# ######.....## #...........# #..###.......## There were no monsters in sight! Vanquished Creatures A gnoll (D:2) A dart slug (D:1) A giant cockroach (D:2) A goblin (D:1) 3 hobgoblins 2 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 4 frilled lizards 2 kobolds (D:1) 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 431 | D:1 | Learned a level 2 spell: Searing Ray 1113 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1113 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 1114 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_basic D:2: layout_rooms, nicolae_ecumenical_snake_handling Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Whip || 5 Cast: Magic Dart || 38 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1113 | 1057 | 56 | 0 | 971 | 2 | 556.5 | Dungeon | 1113 | 1057 | 56 | 0 | 971 | 2 | 556.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 973 daAuts D:2: 140 daAuts