Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 11082463060804258341 142 Legend the Magician (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game in a sewer. The game lasted 00:03:44 (3199 turns). Legend the Magician (Demonspawn Conjurer) Turns: 3199, Time: 00:03:45 Health: 35/35 AC: 3 Str: 7 XL: 5 Next: 3% Magic: 4/12 EV: 13 Int: 20 God: Gold: 245 SH: 0 Dex: 18 Spells: 10/13 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - +6 ring of dexterity HPRegen 1.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: horns 1, repulsion field 1, powered by death 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 245 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 dagger (weapon) g - a +0 dagger i - a +0 dagger Armour a - a +0 robe (worn) l - a +0 cloak (worn) q - a +0 helmet Jewellery n - an amulet of guardian spirit o - a +6 ring of dexterity (worn) Scrolls d - a scroll of poison {unknown} h - 4 scrolls of teleportation {!r} j - 2 scrolls of identify {unknown} k - a scroll of fog {unknown} Potions b - 3 potions of enlightenment {!q} e - 2 potions of cancellation {unknown} m - 2 potions of heal wounds {unknown} p - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.9 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 12% 1 Grave Claw Necr 8% 2d7 19% 2 Vampiric Draining Necr 4% 2d6 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Awaken Armour Erth/Frge 8% N/A 75% 4 Forge Phalanx Beetle Frge 2% N/A 100% 6 Fortress Blast Frge 5% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Xom Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are surrounded by a mild repulsion field. (EV +2) You regenerate health from kills. Message History You now have 245 gold pieces (gained 9). b - 3 potions of enlightenment {!q} h - 4 scrolls of teleportation {!r} (gained 2) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. The river rat squeaks loudly. You hear an angry hiss. x3 You hear a loud squeak. A river rat is nearby! A river rat is nearby! A river rat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (100% to hit) The magic dart hits the river rat. The river rat is lightly wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is lightly wounded. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 75% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is severely wounded. (Press . to maintain the ray.) The searing ray hits the river rat. The river rat is severely wounded. The river rat barely misses you. The searing ray hits the river rat! You kill the river rat! You have reached level 5! Your demonic ancestry asserts itself... A pair of horns grows on your head! Your +0 helmet falls away! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ################ ###### #.....@##......# #≈≈~~~ #.#####.#...~..###≈~~## #.####~###≈≈≈#.# # #.#≈≈≈~~~~~~##÷# #≈#.#~≈~~~.......# #≈~~#~~~...####### ###~~~~...## ##~...### ###### There were no monsters in sight! Vanquished Creatures A sickly merfolk siren (Sewer) 2 river rats (Sewer) 2 adders (D:2) 3 ribbon worms 9 ball pythons 4 bats 3 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 5 jackals 2 kobolds 3 quokkas 5 frilled lizards 17 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 8/19 MP: 0/5 157 | D:1 | Learned a level 2 spell: Searing Ray 837 | D:1 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 837 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 2051 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 2051 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/10 2482 | D:3 | Found a shimmering altar of Xom. 2544 | D:3 | Found a glowing drain. 2795 | Sewer | Entered a sewer 3199 | Sewer | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3199 | Sewer | Reached XP level 5. HP: 35/35 MP: 4/12 3199 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, kennysheep_doodads, serial_bayou_lagoon_a D:2: layout_basic D:3: layout_basic, nicolae_overflow_crystal_walls, cheibrodos_sewer_entry_bend, nicolae_concentric_dashed_squares_mild, grunt_decor_cap Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.9 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Punch | 1 | || 1 Dagger | | 18 || 18 Cast: Magic Dart | 84 | 41 || 125 Searing Ray | 3 | 10 || 13 Use: Potion | 1 | 1 || 2 Armour: Robe | 14 | 23 || 37 Dodge: Dodged | 23 | 28 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3237 | 3099 | 138 | 166 | 2426 | 4 | 809.2 | Dungeon | 2800 | 2662 | 138 | 166 | 2094 | 3 | 933.3 | Sewer | 436 | 436 | 0 | 0 | 331 | 1 | 436.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1302 daAuts D:2: 1108 daAuts Sewer: 436 daAuts D:3: 389 daAuts