Dungeon Crawl Stone Soup version 0.33-a0-990-gded44dc72d (webtiles) character file. Game seed: 13131841516198375114 10 Legend the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (279 turns). Legend the Conjurer (Demonspawn Conjurer) Turns: 279, Time: 00:00:24 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 10% Magic: 0/5 EV: 11 Int: 18 God: Gold: 26 SH: 4 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 100% to hit) The magic dart hits the rat. You kill the rat! A rat comes into view. An endoplasm comes into view. You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (wandering, hasn't noticed you, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The rat squeaks loudly. You hear a shout! A rat is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! An endoplasm is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! A frilled lizard comes into view. A goblin comes into view. It is wielding a +0 club. You don't have enough magic to cast this spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....(.######.###. # #............∩.# #. #.##..###..######.###. #..........# #..... ####..###.## #####. ######..# .# #. #.......# .# ##. ....#####.# .# ##.. . #@# #####.## #.....# #.....# #.#.### #.#...## ... #.#..... ... ###....# g.#.. #....... . .. #.##.... ..l #....... ######## You could see a goblin and a frilled lizard (wandering). Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Legend the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Found Kacaipp's Weapon Shoppe. 275 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 275 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 279 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, basic_ecumenical_altar, serial_shops, shop, hangedman_abyss_or_decor_lesser_grid Action || total ---------------------------++------- Melee: Unarmed || 12 Club || 5 Cast: Magic Dart || 12 Armour: Robe || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 235 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 235 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts